ArenaNet:Skill feedback/Ranger/Healing Spring
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File:Healing Spring.jpg|Healing_Spring
Issue -- Useless in Battle
- Issue
- It's the only direct healing skill (get health without regeneration) for a Ranger without using a pet, but it is easy to interrupt and limited in range and place. While fighting it's nearly impossible to get a normal group or even npcs into the healing range because of the slow aktivation time and party movement in battle, Heal Area will show much better results with 6 in Healing Prayers than Healing Spring with 16 in Wilderniss Survival in 99% everytime its used.
- Suggestion 1
- change Skilltype from Trap to Skill so that its not easy to interrupt make it only heal the targeted ally/groupmember/self leave everything else as it is.
- Suggestion 2
- change Skilltype from Trap to Skill so that its not easy to interrupt, change activation time to 3 seconds change energycost to 15, change function to: heal all adjectet allies every two seconds. Like Balthazar's Aura just that it heals and won't do damage...i think you understand what i mean.