Feedback:Game updates/20100401

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Update - Thursday, April 1, 2010

File:Info-Logo.png Note: This update was never implemented. It is a fake update in the spirit of April Fools' Day.
However, this update did cause all player characters to shrunk to the size of a miniature, and all miniatures to grow to the height of normal characters.

Skill Updates & Additions

Assassin

  • No changes for Assassins.

Dervish

Elementalist

Mesmer

Monk

Necromancer

Paragon

  • Chants and Shouts can now be activated by voice command.
  • Echoes can now be cast on Ritualist spirits.

Ranger

Ritualist

Warrior

Classic Skills

By popular demand, the Guild Wars Classic Skill Pack has been added to the Guild Wars In-Game Store. Now, players can relive the days of yore with this exciting selection of skills that function as they did when they were released. The Classic Skill Pack includes the following:

Heroes

  • The Great Betrayer Shiro Tagachi now joins your party as the third Assassin hero. He's been killed twice already, but he got better!

Durability

  • Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed. Repair Kits (100 uses) are available from the Guild Wars In-Game Store.

PvP

Added support in the PvP character-creation process for the following playable races:

Hard Mode Adjustments

  • Now called Hard-Core Mode.
  • All player deaths in Hard-Core Mode are permanent.
  • Permanently dead characters can still log in, but they may only visit the Underworld map and cannot trade, access account storage, or interact with merchants.

Creature AI Updates

A number of refinements have been made to more closely simulate PvP play:

  • Monsters now intelligently pre-kite opponents.
  • Monsters now retreat when hurt.
  • Monsters with shields will now swap shields based on player damage type.
  • Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts.
  • Many monsters now copy their builds from a wiki.
  • Monsters now have a chance to resign if they do not have a monk.
  • Several new monster-only shouts have been added.
    • "Lolwut!?": used after an ally dies.
    • "Noob!": used after killing any foe.
    • "That's imba!": used after dying at the hands of any foe.

Miscellaneous

  • Enlarged the world to provide greater opportunity for exploration.
  • Playable characters can now swim.
  • Reset all players' Cartographer titles due to new world size and accessibility.
  • Updated Alliance Battles in Factions so the battle line is now affected by a third supportable faction: Ninjas.
  • Integrated some features of the Guild Wars 2 graphics engine to enhance gameplay experience: