Arcane Zeal
From Guild Wars Wiki 中文站
Jump to navigationJump to search
Arcane Zeal
Elite Enchantment Spell. For 10 seconds, whenever you cast a spell, you gain 2 Energy for each enchantment on you (maximum 2...6...7 Energy).
- Concise description
| Progression | |
|---|---|
|
Maximum Energy gain
|
0 2
1 2
2 3
3 3
4 3
5 4
6 4
7 4
8 5
9 5
10 5
11 6
12 6
13 6
14 7
15 7
16 7
17 8
18 8
19 8
20 9
21 9
|
Acquisition
- Zealot Sheoli (Nundu Bay)
- Zealous Amarantha (Nightfallen Jahai, only during Good Demon Hunting)
- Fahralon the Zealous (Domain of Pain)
Related skills
Notes
- Combines well with both long-lasting and spammable enchantments, e.g. flash enchantment, Orders builds, or several Wind Prayers skills that rely on multiple enchantments (e.g. Mystic Healing and Dwayna's Touch).
- This spell counts the number of enchantments you have before you finish casting your current spell. For example, if your only enchantment is Arcane Zeal, casting Featherfoot Grace only returns 2 energy.
Trivia
- The functionality of this skill has changed since its introduction; see its skill history for details.