Iron Mist

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Revision as of 17:22, 19 September 2026 by gww>SabSparrow (→‎Notes: I don't think we can justify removing the suggestion of deliberately lowering the attribute investment, Soul Ignition does take a skill slot and a PvE-only slot after all)
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Enchantment Spell. For 8...14...15 seconds, you have +15 armor. Your Air Magic spells that target a foe activate and recharge 33% faster, but you are Overcast by 2 points.

Enchantment Spell. For 8...14...15 seconds, you have +15 armor. Your Air Magic spells that target a foe activate and recharge 33% faster, but you are Overcast by 2 points.

Concise description
Enchantment Spell. (8...14...15 seconds.) Gain +15 armor. Air Magic spells that target a foe activate and recharge 33% faster, but you are Overcast by 2 points.
Progression
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Acquisition

Skill quest
Skill trainers

Related skills

Notes

Bug Bug.The effects of this skill apply to all spells, regardless of target or attribute.
  • It takes 6s to recover from 2 points of overcast. If you cast more than three spells while under the effect of this enchantment, you will not be able to completely recover from this skill's overcast during its recharge.
    • If you are concerned about building up too much overcast, consider a lower attribute investment and shorter enchantment duration. Only use the spells that really need the reduced casting time and recharge time while enchanted by Iron Mist. Cast your other spells when this enchantment has worn off. Non-spell skills can be activated any time. Alternatively, use Soul Ignition to recover from Overcast.
  • The overcast caused by this skill is not increased by Equinox, and not prevented by Glyph of Energy.
  • The overcast caused by casting a spell is applied in time to trigger that spell’s additional effects.

Trivia