Game updates/20061130
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Update - Thursday November 30, 2006
- Made preparations for the Domain of Anguish event.
- Added 2 new quests in Istan and 6 new quests in the Realm of Torment.
- Modified monster behavior so that they now prefer targets within their guard ranges.
- Fixed several reported bugs with follower NPCs in order to improve their combat performance.
- Removed the "kiting" behavior of henchmen in the first round of basic training in order to give new players an easier introduction to PvP.
Skill Changes
- File:Aria of Zeal.jpg Aria of Zeal: Increased casting time to 2 seconds.
- File:Cyclone Axe.jpg Cyclone Axe: Modified so that it now requires an enemy target.
- File:Energizing Finale.jpg Energizing Finale: Increased the Energy cost to 10 and reduced the amount of energy gained per shout or chant to 1.
- File:"Incoming!".jpg "Incoming!": Increased Energy cost to 10 and decreased duration to 1..5 seconds.
- File:Jagged Bones.jpg Jagged Bones: Modified so that it may now be used on allied minions.
- File:Restful Breeze.jpg Restful Breeze: Modified so that its behavior more accurately matches its description.
- File:"Stand Your Ground!".jpg "Stand Your Ground!": Increased energy cost to 10.
"Watch Yourself!": Changed armor gain to 5..25, based on the Tactics attribute.