Heroes' Trifecta
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| Heroes' Trifecta | |
|---|---|
| File:Heroes' Trifecta.png | |
| Rarity | Rare |
| Skills | Grail of Might (skill) Armor of Salvation (skill) Essence of Celerity (skill) |
| Type | Consumable |
| Value | Can't be sold |
| Stackable | Yes |
| Campaign | Core |
“Uses remaining: 1
An arsenal of buffs for you and your party. Includes Grail of Might, Armor of Salvation, and Essence of Celerity.— in-game description
Consuming a Heroes' Trifecta provides the effects of Grail of Might, Armor of Salvation, and Essence of Celerity for 30 minutes. This provides the entire party with the following benefits: +100 maximum health, +10 maximum energy, +1 to all attributes, 20% faster movement, attack speeds, skill activation, and skill recharges, immunity to 50% of critical hits, +10 armor, +1 Health regeneration, and damage reduction of 5 for 30 minutes.
Acquisition
- 10 can be obtained by exchanging a Reforged Coin with the Purveyor, or 5 alongside 5 Empowering Feasts.
Notes
- This item cannot be traded or sold.
- The effects do not go away when you die, but do when you travel to a new zone. (This is consistent with other consumables that do not provide Morale Boosts.)
- Attribute-increasing consumables only increase the primary profession's primary attribute and primary and secondary profession's secondary attributes, they don't increase attributes obtained through blessings or Seven Weapons Stance.