40/40

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40/40 refers to a weapon set composed of a wand and a focus, each with 20% HCT and 20% HSR upgrades devoted to a single attribute. Despite the term, a 40/40 set only has a 36% chance of halving casting and/or spell recharge times.

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Droknar's Fire Scepter
Fire Dmg: 11-22 (Requires 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
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Droknar's Fire Focus
Energy +12 (Requires 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
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A 40/40 Fire magic set

Acquisition

A 40/40 set is composed of a 20/20 wand and focus for the same attribute. Each can be created from fully modifiable weapons (whether found as loot or crafted), from appropriate unique weapons, or from collector weapons.

Upgrades required
Weapon Inscription Suffix
Wand "Aptitude not Attitude" Wand Wrapping of Memory
Focus "Forget Me Not" Focus Core of Aptitude
Ready to use
Other possibilities

More sources can be found in the acquisition section of the 20/20 article.

Mechanics

Each of the wand's and the focus's respective effects have an independent chance of triggering. If both HCT mods or both HSR mods trigger at the same time, casting and recharge times are only halved; the same effect does not stack. This leaves us with 4 possible results, summarized below (for detailed calculations, see the talk page).

Result Casting time Spell recharge time Percentage chance
Nothing Unknown Unknown 40.96%
HSR only Unknown 0.5½ 23.04%
HCT only 0.5½ Unknown 23.04%
HCT & HSR 0.5½ 0.5½ 12.96%
These events are independent and add up to 100%. See the talk page for further calculations.

Alternatively, we can consider the simplistic case of 4 overlapping results:

  • 64% chance that recharge time isn't halved.
  • 64% chance that casting time isn't halved.
  • 36% chance that recharge time is halved (triggered by wand, focus, or both).
  • 36% chance that casting time is halved (triggered by wand, focus, or both).
These events are not independent and add up to more than 100%. See the talk page for further calculations.

See also


Weapons (edit)
Requirement • Swapping • Sets • Bonus
One-handed Melee:
Ranged:
Axe • Sword
Spear • Wand
Two-handed Melee:
Ranged:
Daggers • Hammer • Scythe
Bow • Staff
Off-hand only Focus • Shield
Types Caster • Martial
Upgrades Bundles • Components • Inscriptions
Rewards • Inherent modifiers • Perfect
20/20 • 40/20/20 • 40/40