Earshot
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Earshot is a type of range about the size of the aggro bubble describing the area of effect of certain skills, notably shouts, chants, and Ritualist skills that depend on the proximity of spirits. Frequently written as within earshot, this is the only range with an obvious visual indicator on the compass.
Skills with earshot area of effect
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:"By Ural's Hammer!".jpg | "By Ural's Hammer!" | Shout. (30 seconds.) Resurrect all dead party members in earshot with full Health and Energy. Affected party members deal 25...33% more damage. Affected party members die when it ends, but do not receive a death penalty. | 5 |
60 |
Deldrimor rank | Eye of the North | ||||
| File:"Can't Touch This!".jpg | "Can't Touch This!" | Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against allies [sic] within earshot fail[s]. | 5 |
10 |
Command | Nightfall | ||||
| File:"Charge!".jpg | "Charge!" | Elite Shout. (5...11...13 seconds.) Allies in earshot move 33% faster. Initial effect: these allies lose the Crippled condition. | 5 |
20 |
Tactics | Core | ||||
| File:"Don't Trip!".jpg | "Don't Trip!" | Shout. (3...5 seconds.) Prevents knock-down; affects party members within earshot. | 5 |
20 |
Deldrimor rank | Eye of the North | ||||
| File:"Fall Back!".jpg | "Fall Back!" | Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 |
20 |
Command | Nightfall | ||||
| File:"Fall Back!" (PvP).jpg | "Fall Back!" (PvP) | Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 |
25 |
Command | Nightfall | ||||
| File:"Finish Him!".jpg | "Finish Him!" | Shout. Deals 44...80 damage and inflicts Cracked Armor and Deep Wound conditions (12...20 seconds). No effect unless target foe has less than 50% Health. | 10 |
15 |
Norn rank | Eye of the North | ||||
| File:"For Elona!".jpg | "For Elona!" | Shout. (10 seconds.) Allies within earshot gain +25 armor and attack 33% faster. | 4 |
4 |
Bonus Mission Pack | |||||
| File:"Form Up and Advance!".jpg | "Form Up and Advance!" | Shout. All Saul's trusted White Mantle followers fall back to your location and run 33% faster. All moving allies are healed for 15 each second (10 seconds). | 10 |
15 |
Bonus Mission Pack | |||||
| File:"Go for the Eyes!".jpg | "Go for the Eyes!" | Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack. | 4 |
Command | Nightfall | |||||
| File:"Go for the Eyes!" (PvP).jpg | "Go for the Eyes!" (PvP) | Shout. (10 seconds.) Allies in earshot have +30...66...75% to land a critical hit with their next attack. | 4 |
4 |
Command | Nightfall | ||||
| File:"Incoming!".jpg | "Incoming!" | Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 5 |
20 |
Command | Nightfall | ||||
| File:"Incoming!" (PvP).jpg | "Incoming!" (PvP) | Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 10 |
25 |
Command | Nightfall | ||||
| File:"It's Good to Be King!".jpg | "It's Good to Be King!" | Elite Shout. You steal 50 Health from allies within earshot. These allies move 50% faster for 20 seconds. | 10 |
60 |
Monster | Prophecies | ||||
| File:"Lead the Way!".jpg | "Lead the Way!" | Shout. Target ally moves 25% faster for 1...4...5 seconds (maximum of 30 seconds) for each ally in earshot. | 5 |
8 |
Leadership | Nightfall | ||||
| File:"Let's Get 'Em!".jpg | "Let's Get 'Em!" | Shout. (5 seconds.) Allies in earshot move 10% faster. You gain 1 strike of adrenaline for each ally affected. | 30 |
Core | ||||||
| File:"Make Your Time!".jpg | "Make Your Time!" | Shout. You gain two adrenaline (maximum 1...7...8) for each party member in earshot. | 10 |
10 |
Leadership | Nightfall | ||||
| File:"Never Give Up!".jpg | "Never Give Up!" | Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 |
15 |
Command | Nightfall | ||||
| File:"Never Give Up!" (PvP).jpg | "Never Give Up!" (PvP) | Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 |
20 |
Command | Nightfall | ||||
| File:"Never Surrender!".jpg | "Never Surrender!" | Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 |
15 |
Command | Nightfall | ||||
| File:"Never Surrender!" (PvP).jpg | "Never Surrender!" (PvP) | Shout. (10 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 |
20 |
Command | Nightfall | ||||
| File:"Retreat!".jpg | "Retreat!" | Shout. (5...10...11 seconds.) Party members in earshot move 33% faster. No effect unless there are dead allies within earshot. | 5 |
20 |
Tactics | Factions | ||||
| File:"Save Yourselves!".jpg | "Save Yourselves!" | Shout. (4...6 seconds.) All other party members gain +100 armor. | 8 |
Allegiance rank | Factions | |||||
| File:"Shields Up!".jpg | "Shields Up!" | Shout. (5...10...11 seconds.) Party members in earshot have +60 armor against projectile attacks. | 10 |
30 |
Tactics | Core | ||||
| File:"Stand Your Ground!".jpg | "Stand Your Ground!" | Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. | 10 |
20 |
Command | Nightfall | ||||
| File:"Stand Your Ground!" (PvP).jpg | "Stand Your Ground!" (PvP) | Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. Ends for an ally if that ally attacks. | 15 |
30 |
Command | Nightfall | ||||
| File:"Tango Down!".jpg | "Tango Down!" | Elite Shout. You lose all hexes and conditions. For each dead foe within earshot, you gain 5 seconds of +6 Health regeneration, 5 seconds of +1 Energy regeneration, and 5 seconds of +25% attack speed. | 5 |
15 |
Core | |||||
| File:"The Power Is Yours!".jpg | "The Power Is Yours!" | Elite Shout. (2...4...4 seconds.) Allies within earshot gain 1...2...2 Energy regeneration. | 4 |
Motivation | Nightfall | |||||
| File:"There's Nothing to Fear!".jpg | "There's Nothing to Fear!" | Shout. (4 seconds plus 1 second for every 2 ranks in Leadership.) Reduces damage by 20...35% for party members in earshot. End effect: heals for 35...60 Health. | 15 |
20 |
Sunspear rank | Nightfall | ||||
| File:"There's Nothing to Fear!".jpg | "There's Nothing to Fear!" | Shout. (60 seconds.) Reduces damage by 10% for allies within earshot. End effect: heals for 35. | 15 |
20 |
Hearts of the North | |||||
| File:"There's not enough time!!".jpg | "There's not enough time!!" | Shout. (20 seconds.) Creatures in earshot attack, move, and activate skills 100% faster. | 10 |
20 |
Monster | Prophecies | ||||
| File:"They're on Fire!".jpg | "They're on Fire!" | Shout. (10 seconds.) Party members in earshot take 5...29...35% less damage from Burning foes. | 10 |
10 |
Leadership | Nightfall | ||||
| File:"To the Limit!".jpg | "To the Limit!" | Shout. (10...18...20 seconds.) You have +10...50...60 maximum Health. Initial effect: you gain one strike of adrenaline for each foe within earshot (maximum 1...5...6). | 5 |
10 |
Tactics | Prophecies | ||||
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"Watch Yourself!" | Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 10 incoming attacks. | 4 |
4 |
Tactics | Core | ||||
| File:"Watch Yourself!" (PvP).jpg | "Watch Yourself!" (PvP) | Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 1...3...3 incoming attack[s]. | 4 |
4 |
Tactics | Core | ||||
| File:"We Shall Return!".jpg | "We Shall Return!" | Shout. All party members in earshot are resurrected (25...45...50% Health and 5...17...20% Energy). | 25 |
30 |
Command | Nightfall | ||||
| File:"We Shall Return!" (PvP).jpg | "We Shall Return!" (PvP) | Shout. (10 seconds.) Whenever party members in earshot use a resurrection skill, their fallen allies return with 10...62...75% more Health and 5...41...50% more Energy. | 5 |
15 |
Command | Nightfall | ||||
| File:"You're All Alone!".jpg | "You're All Alone!" | Elite Shout. Inflicts Cripple and Weakness conditions (8 seconds). No effect if target foe is near one of its allies. | 5 |
10 |
Nightfall | |||||
| File:Aegis.jpg | Aegis | Enchantment Spell. Enchants all party members within earshot (6...13...15 seconds). 50% chance to block. | 10 |
2 |
30 |
Protection Prayers | Core | |||
| File:Agnar's Rage.jpg | Agnar's Rage | Attack. (monster only) (5 seconds.) +10 Health regeneration. Deals 25 damage to foes in earshot and causes knock-down. | 10 |
6 |
15 |
Monster | Prophecies | |||
| File:Agony.jpg | Agony | Binding Ritual. Creates a level 1...10...12 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 |
¾ |
30 |
Channeling Magic | Eye of the North | |||
| File:Agony (PvP).jpg | Agony (PvP) | Binding Ritual. Creates a level 1...7...8 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | 10 |
3 |
30 |
Channeling Magic | Eye of the North | |||
| File:Angelic Bond.jpg | Angelic Bond | Elite Skill. (10 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies. | 5 |
1 |
15 |
Leadership | Nightfall | |||
| File:Anthem of Disruption.jpg | Anthem of Disruption | Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 |
1 |
15 |
Command | Eye of the North | |||
| File:Anthem of Disruption (PvP).jpg | Anthem of Disruption (PvP) | Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | 10 |
2 |
15 |
Command | Eye of the North | |||
| File:Anthem of Envy.jpg | Anthem of Envy | Chant. (10 seconds.) Allies in earshot do +10...22...25 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 |
1 |
Command | Nightfall | ||||
| File:Anthem of Envy (PvP).jpg | Anthem of Envy (PvP) | Chant. (10 seconds.) Allies in earshot do +10...18...20 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 |
1 |
6 |
Command | Nightfall | |||
| File:Anthem of Flame.jpg | Anthem of Flame | Chant. (10 seconds.) Party members in earshot inflict Burning condition (1...4...5 second[s]) with their next attack skill. | 5 |
1 |
10 |
Leadership | Nightfall | |||
| File:Anthem of Fury.jpg | Anthem of Fury | Elite Chant. (10 seconds.) Party members in earshot gain 2...4...5 adrenaline with their next attack skill. | 5 |
1 |
10 |
Leadership | Nightfall | |||
| File:Anthem of Guidance.jpg | Anthem of Guidance | Elite Chant. (10 seconds.) Party members in earshot are unblockable with their next attack skill. | 2 |
1 |
Command | Nightfall | ||||
| File:Anthem of Purity.jpg | Anthem of Purity | Chant. Removes 1 hex and 1 condition from all allies within earshot. For each hex removed, enemies within earshot lose 1 enchantment. | 10 |
1 |
25 |
Monster | Winds of Change | |||
| File:Anthem of Weariness.jpg | Anthem of Weariness | Chant. (8 seconds.) Allies in earshot inflict Weakness (1...13...16 second[s]) with their next attack skill. | 5 |
1 |
10 |
Command | Eye of the North | |||
| File:Aria of Restoration.jpg | Aria of Restoration | Chant. (10 seconds.) Party members in earshot gain 30...78...90 Health with their next spell. | 10 |
1 |
10 |
Motivation | Nightfall | |||
| File:Aria of Zeal.jpg | Aria of Zeal | Chant. (10 seconds.) Allies in earshot gain 1...5...6 Energy with their next spell. | 5 |
1 |
10 |
Motivation | Nightfall | |||
| File:Armor of Unfeeling.jpg | Armor of Unfeeling | Skill. (10...30...35 seconds.) Your spirits within earshot take 50% less damage and are immune to critical attacks. | 5 |
1 |
20 |
Communing | Factions | |||
| File:Aura of the Lich.jpg | Aura of the Lich | Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | 15 |
2 |
45 |
Death Magic | Prophecies | |||
| File:Avatar of Dwayna.jpg | Avatar of Dwayna | Elite Form. (10...74...90 seconds.) You deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Heal allies in earshot for 5...41...50 Health when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 |
2 |
20 |
Mysticism | Nightfall | |||
| File:Avatar of Melandru.jpg | Avatar of Melandru | Elite Form. (10...74...90 seconds.) You have +150 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 1 condition from all party members in earshot whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 |
2 |
20 |
Mysticism | Nightfall | |||
| File:Ballad of Restoration.jpg | Ballad of Restoration | Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 |
1 |
10 |
Motivation | Nightfall | |||
| File:Ballad of Restoration (PvP).jpg | Ballad of Restoration (PvP) | Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 |
1 |
20 |
Motivation | Nightfall | |||
| File:Battle Cry.jpg | Battle Cry | Spell. (60 seconds.) Players in range move 25% faster, attack 15% faster, and recharge skills 33% faster. | Factions | |||||||
| File:Chorus of Restoration.jpg | Chorus of Restoration | Chant. (10 seconds.) Allies in earshot are healed for 30...78...90 with their next shout or chant. | 4 |
1 |
5 |
Motivation | Nightfall | |||
| File:Consume Soul.jpg | Consume Soul | Elite Spell. Steals 5...57...70 Health. Deal 25...105...125 damage to hostile summoned creatures within earshot of target foe. | 5 |
1 |
5 |
Spawning Power | Factions | |||
| File:Crippling Anthem.jpg | Crippling Anthem | Elite Chant. (10 seconds.) Allies in earshot inflict Crippled condition (5...13...15 seconds) with their next attack skill. | 3 |
1 |
Command | Nightfall | ||||
| File:Cry of Madness.jpg | Cry of Madness | Elite Shout. Foes in the area lose 10 Energy and all adrenaline. Allies within earshot move 25% faster and have +5 Health regeneration and +1 Energy regeneration. (10 seconds.) | 3 |
30 |
Prophecies | |||||
| File:Defensive Anthem.jpg | Defensive Anthem | Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 10 |
1 |
15 |
Leadership | Nightfall | |||
| File:Defensive Anthem (PvP).jpg | Defensive Anthem (PvP) | Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 15 |
2 |
15 |
Leadership | Nightfall | |||
| File:Disarm Trap.jpg | Disarm Trap | Skill. You disable an activated sentry trap before it discharges. You are easily interrupted. | 2 |
Nightfall | ||||||
| File:Divine Healing.jpg | Divine Healing | Spell. Heals you and party members within earshot for 15...51...60. | 5 |
1 |
12 |
Divine Favor | Prophecies | |||
| File:Echoing Banishment.jpg | Echoing Banishment | Shout. Target foe is banished to the mists and his spirit bound to Shiro. If the Spirit Binder is destroyed, the spirit is freed. | 40 |
Monster | Factions | |||||
| File:Enemies Must Die!.jpg | Enemies Must Die! | Shout. (10 seconds.) All of Varesh's allies gain target enemy as a priority target. | 5 |
20 |
Monster | Nightfall | ||||
| File:Energizing Chorus.jpg | Energizing Chorus | Chant. (10 seconds.) The next shout or chant costs 3...6...7 less Energy for allies within earshot. | 3 |
1 |
Motivation | Nightfall | ||||
| File:Enraged Blast.jpg | Enraged Blast | Skill. When interrupted, the Great Destroyer becomes enraged and emits a blast that knocks down all foes within earshot and deals 115 damage. | 5 |
¼ |
Monster | Eye of the North | ||||
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Magnetic Aura | Enchantment Spell. (1...7...8 second[s].) Block the next attack against you and reflect 10...42...50 damage to the attacker. If you are Overcast, enchant party members in earshot. | 10 |
1 |
12 |
Earth Magic | Prophecies | |||
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Magnetic Surge | Enchantment Spell. Deals 15...63...75 damage. If you are Overcast, allies in earshot are enchanted for 1...4...5 [sic] and block the next attack against them. | 10 |
1 |
15 |
Earth Magic | Eye of the North | |||
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Mist Form | Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. | 5 |
1 |
20 |
Water Magic | Prophecies | |||
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Mist Form (PvP) | Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. Does not heal allies above 80% Health. | 5 |
1 |
20 |
Water Magic | Prophecies | |||
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Swirling Aura | Enchantment Spell. (3...6...7 second[s].) Gives 1...5...6 Health regeneration and a 50% chance to block projectiles. If Overcast, also enchants party members in earshot. | 10 |
1 |
15 |
Water Magic | Prophecies |
Skills with effects that trigger if certain targets are within earshot
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:"It's Good to Be King!".jpg | "It's Good to Be King!" | Elite Shout. You steal 50 Health from allies within earshot. These allies move 50% faster for 20 seconds. | 10 |
60 |
Monster | Prophecies | ||||
| File:"Lead the Way!".jpg | "Lead the Way!" | Shout. Target ally moves 25% faster for 1...4...5 seconds (maximum of 30 seconds) for each ally in earshot. | 5 |
8 |
Leadership | Nightfall | ||||
| File:"Let's Get 'Em!".jpg | "Let's Get 'Em!" | Shout. (5 seconds.) Allies in earshot move 10% faster. You gain 1 strike of adrenaline for each ally affected. | 30 |
Core | ||||||
| File:"Make Your Time!".jpg | "Make Your Time!" | Shout. You gain two adrenaline (maximum 1...7...8) for each party member in earshot. | 10 |
10 |
Leadership | Nightfall | ||||
| File:"Retreat!".jpg | "Retreat!" | Shout. (5...10...11 seconds.) Party members in earshot move 33% faster. No effect unless there are dead allies within earshot. | 5 |
20 |
Tactics | Factions | ||||
| File:"To the Limit!".jpg | "To the Limit!" | Shout. (10...18...20 seconds.) You have +10...50...60 maximum Health. Initial effect: you gain one strike of adrenaline for each foe within earshot (maximum 1...5...6). | 5 |
10 |
Tactics | Prophecies | ||||
| File:Balthazar's Rage.jpg | Balthazar's Rage | Flash Enchantment Spell. (20 seconds.) Initial Effect: Inflicts burning (1...3...3 second[s]) on nearby foes. End effect: gain 1...2...2 strike[s] of adrenaline if any foes are within earshot. | 10 |
10 |
Mysticism | Nightfall | ||||
| File:Clamor of Souls.jpg | Clamor of Souls | Elite Spell. Deals 10...54...65 lightning damage to target and nearby foes. You gain 10 Energy if you are within earshot of a spirit or holding a bundle item. | 10 |
1 |
8 |
Channeling Magic | Factions | |||
| File:Eremite's Zeal.jpg | Eremite's Zeal | Enchantment Spell. (10 seconds.) Initial effect: you gain 1...3...3 Energy (maximum 8) for each foe in earshot. End effect: you gain 1...3...3 Energy (maximum 8) for each foe in earshot. | 5 |
¼ |
15 |
Mysticism | Nightfall | |||
| File:Essence Strike.jpg | Essence Strike | Spell. Deals 15...51...60 lightning damage. You gain 1...7...9 Energy if any spirits are within earshot. | 5 |
1 |
8 |
Channeling Magic | Factions |





