Glyph
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| Glyph | |
|---|---|
| Number of skills | 11 |
| Elite skills | 2 |
| Supertype | Skill |
| Subtype | N/A |
Skill type. A glyph is a type of skill which alters the effects of the next one or more spells cast.
Game mechanics
- All Elementalist glyphs cost 5 energy to cast, have an activation time of one second, and provide at least 1 "charge".
- Glyphs cannot be removed by foes once they have been activated.
- Glyph effects always occur before the effect of the spell where applicable, such as Glyph of Immolation and Glyph of Restoration.
- If a glyph is cast while another glyph is already active, the new one replaces the old one. The previous glyph's effects will still apply to the new glyph, in the case of Glyph of Elemental Power and Glyph of Energy.
- Glyphs are not spells, so they're not affected by bonuses that affect only spells.
- Most glyphs have a duration of 15 seconds:
- If the glyph's "charge(s)" is not completely "used up" within the timeframe, the glyph's effect ends.
- Spells will not generally consume a glyph's "charge" if they are cancelled, the only exceptions are Glyph of Energy and Glyph of Lesser Energy.
List of glyphs
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
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Glyph of Concentration | Glyph. (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition. | 5 |
1 |
10 |
Prophecies | ||||
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Glyph of Elemental Power | Glyph. (25 seconds.) Boosts your elemental attributes by +2 for your next 10 spells. | 5 |
1 |
5 |
Core | ||||
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Glyph of Energy | Elite Glyph. Your next 1...3...3 spell[s] do[es] not cause Overcast and cost[s] 10...22...25 less Energy. Gain 1...2...2 to all elemental attributes. | 5 |
1 |
25 |
Energy Storage | Prophecies | |||
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Glyph of Essence | Glyph. (15 seconds.) Your next spell casts instantly. You lose all Energy. | 5 |
1 |
20 |
Factions | ||||
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Glyph of Immolation | Glyph. (15 seconds.) Your next 1...3...4 spell[s] that target[s] a foe also inflict[s] Burning condition (1...3...4 second[s]). | 5 |
1 |
10 |
Fire Magic | Eye of the North | |||
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Glyph of Lesser Energy | Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. | 5 |
1 |
30 |
Energy Storage | Core | |||
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Glyph of Renewal | Elite Glyph. (15 seconds.) Your next spell recharges instantly. | 5 |
1 |
10 |
Prophecies | ||||
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Glyph of Restoration | Glyph. (15 seconds.) Your next 2 spells heal you for 30...90...105, and you are healed for 150...350...400% of the Energy cost of each spell. | 5 |
1 |
8 |
Energy Storage | Nightfall | |||
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Glyph of Sacrifice | Glyph. (15 seconds.) Your next spell casts instantly but takes an additional 30 seconds to recharge. Ends if you use a non-spell skill. | 5 |
1 |
15 |
Prophecies | ||||
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Glyph of Swiftness | Glyph. (15 seconds.) Your next 1...4...5 spell[s] recharge 25% faster and projectiles from them move 200% faster. | 5 |
1 |
10 |
Air Magic | Eye of the North | |||
| File:Hidden Rock.jpg | Hidden Rock | Glyph. Your next snowball causes knock-down and inflicts Dazed (10 seconds.) | 2 |
10 |
Core |
Trivia
- During Wintersday events, Hidden Rock is a glyph available for use in certain areas and has different properties than the standard glyphs.









