List of Prophecies missions and primary quests

From Guild Wars Wiki 中文站
(Redirected from List of Prophecies missions)
Jump to navigationJump to search

This is a list of all the missions in Prophecies, taking you through the storyline, as well as some quests connecting the missions. Characters from non-Prophecies campaigns who travel to Tyria will join the storyline at Lion's Arch, with the quest Report to the White Mantle.

Storyline missions

Ascalon (pre-Searing)

Getting Started in Guild Wars serves as an overarching quest for the primary quests in pre-Searing Ascalon, but it is only available in Reforged Mode.
Message from a Friend → War Preparations
The next quests depend on your primary profession:
Warrior Warrior Test
Ranger Ranger Test
Monk Monk Test
Necromancer Necromancer Test
Mesmer Mesmer Test
Elementalist Elementalist Test
Quest chain merges at this point:
Further Adventures → Unsettling Rumors → A Second Profession → (once a secondary profession is chosen) The Path to Glory → Ascalon Academy

Ascalon

The Krytan Ambassador → Toward the Front Lines → Defend the Wall
1. The Great Northern Wall
2. Fort Ranik
Ruins of Surmia
3. Ruins of Surmia
4. Nolani Academy

Northern Shiverpeaks

The Way is Blocked
5. Borlis Pass
6. The Frost Gate
To Kryta: Refugees → To Kryta: The Ice Cave → To Kryta: Journey's End

Kryta

7. Gates of Kryta

Characters from other campaigns will arrive in Lion's Arch, with the first primary quest available.


Report to the White Mantle
8. D'Alessio Seaboard
9. Divinity Coast

Maguuma Jungle

A Brother's Fury
10. The Wilds
11. Bloodstone Fen
White Mantle Wrath: Demagogue's Vanguard → White Mantle Wrath: A Helping Hand/Urgent Warning
12. Aurora Glade
Passage Through The Dark River

Kryta

13. Riverside Province
14. Sanctum Cay

Crystal Desert

Sands Of Souls
The Ascension missions can be done in any order, but all three must be finished.
15. Dunes of Despair
16. Thirsty River
17. Elona Reach
18. Augury Rock
19. The Dragon's Lair

Southern Shiverpeaks

Seeking The Seer
20. Ice Caves of Sorrow
21. Iron Mines of Moladune
22. Thunderhead Keep

Ring of Fire Islands

Final Blow
23. Ring of Fire
24. Abaddon's Mouth
25. Hell's Precipice

Notes

  • Unlike the other campaigns and Eye of the North, any Prophecies primary quest can be acquired without completing its preceding mission or primary quest. The only missions that cannot be skipped to finish the game are: Thunderhead Keep, Ring of Fire, Abaddon's Mouth and Hell's Precipice.
    • Access to the Crystal Desert is not required, and requires completion of Sanctum Cay.
    • Access to The Dragon's Lair (and the Tomb of the Primeval Kings) is not required, and requires completion of Augury Rock which in turn requires completion of the other three Crystal Desert missions.
    • Access to the Ring of Fire Islands and the last three missions is required, and requires completion of Thunderhead Keep.

Trivia

  • During early development, three mission maps existed which did not make it into the final game, called 'Shipwreaked', 'Hands of Dwayna', and 'Lost Treasures', as mentioned by an alpha tester in the Photics e-zine issue #10 from October 2004.[1]

References


Tango-quest-icon.png Quest lists
Core • Prophecies • Factions • Nightfall • Eye of the North • Beyond