Angelic Bond

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Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200 Health. Angelic Bond ends on all other allies.

Elite Skill. For 10 seconds, the next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200 Health. Angelic Bond ends on all other allies.

Concise description
Elite Skill. (10 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies.
Progression
0
20
1
32
2
44
3
56
4
68
5
80
6
92
7
104
8
116
9
128
10
140
11
152
12
164
13
176
14
188
15
200
16
212
17
224
18
236
19
248
20
260
21
272

Acquisition

Signet of Capture

Related skills

Hero Usage

Heroes will only use this skill in combat, and only when an ally is at low health.

Behavior around minions is inconsistent; sometimes the hero will use this skill when an allied minion is low on health, other times the hero will ignore it unless party members are also low on health.

Notes

Bug Bug.The skill states it will end on all other allies, however, it will only end on party members of the ally that it triggers on, not all allies.
Anomaly Anomaly.Despite the skill descriptions, this skill triggers with health degeneration, health loss, life stealing, and health sacrifice, not just damage.

Trivia