"Fear Me!"

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Shout. All nearby foes lose 2...5...6 Energy. For 1...12...15 second[s], your melee attacks gain +5...25...30% chance of a critical hit against stationary foes.

Shout. All nearby foes lose 2...5...6 Energy. For 1...12...15 second[s], your melee attacks gain +5...25...30% chance of a critical hit against stationary foes.

Concise description
Shout. (1...12...15 second[s].) You have +5...25...30% chance of a critical hit with melee attacks against stationary foes. Initial effect: nearby foes lose 2...5...6 Energy.
Progression
Energy loss
+ Critical % chance
0
2
1
5
1
2
2
7
2
3
3
8
3
3
4
10
4
3
5
12
5
3
6
13
6
4
7
15
7
4
8
17
8
4
8
18
9
4
9
20
10
5
10
22
11
5
11
23
12
5
12
25
13
5
13
27
14
6
14
28
15
6
15
30
16
6
16
32
17
7
17
33
18
7
18
35
19
7
19
37
20
7
20
38
21
8
21
40

Acquisition

Skill quests

Skill trainers

Signet of Capture

Notes

  • This skill exactly requires 80 units of adrenaline to be fully charged, so 3 strikes and 5 units.

Trivia