Blood is Power/Skill history

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File:Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Blood is Power.

February 6, 2008

Elite Enchantment Spell. For 10 seconds, target other ally gains +3...5...6 Energy regeneration.

Elite Enchantment Spell. For 10 seconds, target other ally gains +3...5...6 Energy regeneration.

Progression
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December 15, 2005

Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.


Original

Elite Enchantment Spell. Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3...5...6 Energy regeneration.

Elite Enchantment Spell. Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3...5...6 Energy regeneration.

Progression
0
3
1
3
2
3
3
4
4
4
5
4
6
4
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5
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10
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11
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5
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6
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7