Clumsiness/Skill history
| File:Historic content.png | This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Clumsiness. |
May 21, 2010
- Reduced recharge to 8 seconds.
Hex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76...92 damage.
- Concise description
| Progression | |
|---|---|
|
0 10
1 15
2 21
3 26
4 32
5 37
6 43
7 48
8 54
9 59
10 65
11 70
12 76
13 81
14 87
15 92
16 97
17 103
18 108
19 114
20 119
21 125
| |
February 6, 2008
- Increased casting time to 2 seconds; increased recharge time to 10 seconds; now affects adjacent foes.
Hex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76...92 damage.
- Concise description
| Progression | |
|---|---|
|
0 10
1 15
2 21
3 26
4 32
5 37
6 43
7 48
8 54
9 59
10 65
11 70
12 76
13 81
14 87
15 92
16 97
17 103
18 108
19 114
20 119
21 125
| |
November 29, 2007
- Increased recharge time to 7 seconds; decreased duration to 4 seconds.
Hex Spell. For 4 seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10...76...92 damage.
| Progression | |
|---|---|
|
0 10
1 15
2 21
3 26
4 32
5 37
6 43
7 48
8 54
9 59
10 65
11 70
12 76
13 81
14 87
15 92
16 97
17 103
18 108
19 114
20 119
21 125
| |
June 15, 2007
- Reduced recharge time to 4 seconds.
Hex Spell. For 4...7...8 seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10...76...92 damage.
| Progression | |
|---|---|
|
0 4 10
1 4 15
2 5 21
3 5 26
4 5 32
5 5 37
6 6 43
7 6 48
8 6 54
9 6 59
10 7 65
11 7 70
12 7 76
13 7 81
14 8 87
15 8 92
16 8 97
17 9 103
18 9 108
19 9 114
20 9 119
21 10 125
| |
Original
Hex Spell. For 4...7...8 seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10...76...92 damage.
| Progression | |
|---|---|
|
0 4 10
1 4 15
2 5 21
3 5 26
4 5 32
5 5 37
6 6 43
7 6 48
8 6 54
9 6 59
10 7 65
11 7 70
12 7 76
13 7 81
14 8 87
15 8 92
16 8 97
17 9 103
18 9 108
19 9 114
20 9 119
21 10 125
| |