Dark Pact

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Revision as of 03:05, 28 August 2026 by gww>Jujin
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Spell. Deal 20...52...60 shadow damage to target foe.

Spell. Deal 20...52...60 shadow damage to target foe.

Concise description
Spell. Deals 20...52...60 damage.
Progression
0
20
1
23
2
25
3
28
4
31
5
33
6
36
7
39
8
41
9
44
10
47
11
49
12
52
13
55
14
57
15
60
16
63
17
65
18
68
19
71
20
73
21
76

Acquisition

Skill quest

Skill trainers

Hero skill trainer

Hero Usage

  • Heroes use this skill depending on their and their target's health:
    • When above 50% health, use on targets below ~80% health.
    • When below 50% health, use on targets below ~15% health.
    • When at very low health, use on targets at very low health. This can cause the hero to kill itself.

Notes

  • While this skill typically deals more damage to the user than the target, there are multiple situations where this can be useful:
    • The short recharge time allows it to trigger Dark Aura frequently. This can become even more frequent if combining it with Masochism.
    • Dark Pact has an energy cost of just 1, making it a very cost-efficient choice for damage. This can be useful if the user has a surplus of health from the many life-stealing skills associated with Blood Magic.

Trivia