Ice Spikes/Skill history

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File:Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Ice Spikes.

January 5th, 2012

  • Reduced casting time to 1.5 seconds.

Hex Spell. Target and adjacent foes are struck for 20...68...80 cold damage and move 66% slower for 2...5...6 seconds.

Hex Spell. Target and adjacent foes are struck for 20...68...80 cold damage and move 66% slower for 2...5...6 seconds.

Concise description
Hex Spell. Also hexes foes adjacent to target (2...5...6 seconds). These foes move 66% slower. Initial effect: deals 20...68...80 cold damage.
Progression
0
20
2
1
24
2
2
28
3
3
32
3
4
36
3
5
40
3
6
44
4
7
48
4
8
52
4
9
56
4
10
60
5
11
64
5
12
68
5
13
72
5
14
76
6
15
80
6
16
84
6
17
88
7
18
92
7
19
96
7
20
100
7
21
104
8


October 12th, 2007

  • Decreased recharge to 10 seconds.

Hex Spell. Target and adjacent foes are struck for 20...68...80 Cold damage and move 66% slower for 2...5...6 seconds.

Hex Spell. Target and adjacent foes are struck for 20...68...80 Cold damage and move 66% slower for 2...5...6 seconds.

Progression
0
20
2
1
24
2
2
28
3
3
32
3
4
36
3
5
40
3
6
44
4
7
48
4
8
52
4
9
56
4
10
60
5
11
64
5
12
68
5
13
72
5
14
76
6
15
80
6
16
84
6
17
88
7
18
92
7
19
96
7
20
100
7
21
104
8


September 29, 2005


July 13, 2005


June 15, 2005

  • Updated the description for skill Ice Spikes to more accurately match the actual skill effect.

Hex Spell. Target and nearby foes are struck for 20...68...80 Cold damage and move 66% slower for 2...5...6 seconds.

Hex Spell. Target and nearby foes are struck for 20...68...80 Cold damage and move 66% slower for 2...5...6 seconds.

Progression
0
20
2
1
24
2
2
28
3
3
32
3
4
36
3
5
40
3
6
44
4
7
48
4
8
52
4
9
56
4
10
60
5
11
64
5
12
68
5
13
72
5
14
76
6
15
80
6
16
84
6
17
88
7
18
92
7
19
96
7
20
100
7
21
104
8


Original

Hex Spell. Target and nearby foes are struck for 20...68...80 Cold damage and are slowed for 2...5...6 seconds.

Hex Spell. Target and nearby foes are struck for 20...68...80 Cold damage and are slowed for 2...5...6 seconds.

Progression
0
20
2
1
24
2
2
28
3
3
32
3
4
36
3
5
40
3
6
44
4
7
48
4
8
52
4
9
56
4
10
60
5
11
64
5
12
68
5
13
72
5
14
76
6
15
80
6
16
84
6
17
88
7
18
92
7
19
96
7
20
100
7
21
104
8