Arcane Larceny
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Arcane Larceny
Spell. For 5...29...35 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell.
- Concise description
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0 5
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5 15
6 17
7 19
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12 29
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14 33
15 35
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21 47
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Acquisition
Related skills
- File:Arcane Thievery.jpg Arcane Thievery (duplicate skill)
- File:Simple Thievery.jpg Simple Thievery (elite)
- File:Smooth Criminal.jpg Smooth Criminal
Notes
- Arcane Larceny does not distinguish between spells that are already disabled or recharging. It can steal a spell that was already disabled by the effects of another skill, such as Diversion, or a recharging spell whose recharge exceeds the duration of Arcane Larceny's disabling effect, such as Meteor Shower.
- This cannot be activated on a target with no spells. "That target has no spells to steal." appears when you attempt to.
- If you die when the duration of Arcane Larceny has not ended, the stolen spell on your skill bar will revert back to Arcane Larceny (similar to other skills that can copy skills); however, the target's spell will remain disabled for the full duration. This allows you to use Arcane Larceny to disable two spells at the same time if you are resurrected before the disable duration of the prior use of Arcane Larceny has ended.
- This can be used to interfere with skill chains on professions that tend to use only a few spells, e.g. primary Assassins.