Attack speed

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Attack speed is the frequency at which a character attacks. This rate depends on the type of weapon wielded or on the specific creature that is attacking (for pets, minions, spirits, and foes that don't wield weapons) and can be increased (called "IAS") or decreased (called "DAS") by skills and other effects.

Calculating the attack rate

The in-game descriptions for skills that affect attack speed are misleading. These modifiers actually apply to the duration of each attack, not to their rate of attacks per second.

For instance, an effect that makes a character "attack 33% faster" reduces the duration of their attacks by 33%. This has an unintuitive effect on the actual attack speed and DPS.

For example, a scythe attack usually takes 1.5 seconds, meaning 1 attack per 1.5s or 2 attacks per 3s. If the scythe user "attacks 33% faster", the game reduces that 1.5s duration by 33% to about 1s, so now 3 attacks can be dealt in 3s instead of 2. This represents a 50% increase in attacks and therefore damage, not 33% as the description implies.

Another example and an extreme case would be an effect granting +100% attack speed increase. By the definition of speed this would mean attacking twice as fast, however a reduction of 100% of the attack duration (so instant attacks) would lead to infinite attacks per second.

The real increase in attack speed can be calculated using the formula x/(100-x) where x is the stated attack speed percentage increase. In the scythe example, x is 33 (+33% attack speed), so the actual increase 33/(100-33) = 33/67 which is roughly 0,5 or 50%.

As a rule of thumb, increases in attack speed are always more effective than the stated percentage while decreases in attack speed are less effective. Therefore, to calculate the impact on a character's DPS, refer to the actual percentage as given in the table below for common values, not the percentage stated in-game:

Increased attack speed (IAS) Decreased attack speed (DAS)
Stated % +25% +33% -30% -50%
Actual % +33% +49% -23% -33%

These values have been rounded to whole percentages.

For example, Frenzy will increase DPS from auto attacks by about 49%, while Faintheartedness reduces DPS by about 33%.

IAS and DAS effects stack multiplicatively, but are capped at +33% and -50%.

Attack durations and the effects of IAS and DAS

All values are listed as seconds between attacks. These are the exact values used by the game.

  Increased attack speed (IAS) Decreased attack speed (DAS)
Weapon/creature Normal attack
speed
+25% +33% -30% -50%
Axe, Daggers [1], Sword, Racing Beetle 1.33 0.9975 0.8911 1.729 1.995
Scythe, Spear, Moa Bird 1.5 1.125 1.005 1.95 2.25
Hammer, Staff, Wand 1.75 1.3125 1.1725 2.275 2.625
Bone Fiend 1.86 1.395 1.2462 2.418 2.79
Attack spirit, Pet [2] 2 1.5 1.34 2.6 3
Flatbow, Shortbow 2.025 1.51875 1.35675 2.6325 3.0375
Longbow, Recurve Bow 2.475 1.85625 1.65825 3.2175 3.7125
Hornbow 2.7 2.025 1.809 3.51 4.05
Melee minion 3.1 2.325 2.077 4.03 4.65
  1. ^ Daggers end up with a faster effective attack speed due to double strikes. See below.
  2. ^ All pets except the Racing Beetle and Moa Bird.

Overview of attack speed influences

Skills that affect attack speed

On allies

IconNameDescriptionAdrenalineEnergyActivation timeRecharge timeProf.AttributeCampaign
File:"I Will Avenge You!".jpg "I Will Avenge You!" Shout. You have +3...6...7 Health regeneration and attack 25% faster (10 seconds for each dead ally). 0 055 Tango-energy.png 0 04545 Tango-recharge-darker.png warrioraWarriorStrengthZ Prophecies
File:Aggressive Refrain.jpg Aggressive Refrain Echo. (5...21...25 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. You have -20 armor. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png paragonaParagonLeadershipZ Nightfall
File:Berserker Stance.jpg Berserker Stance Stance. (8...13...14 seconds.) You attack 33% faster and gain 100% more adrenaline. Ends if you use a skill. 0 1010 Tango-energy.png 0 01010 Tango-recharge-darker.png warrioraWarriorStrengthZ Core
File:Bestial Fury.jpg Bestial Fury Stance. (5...10...11 seconds.) You attack 25% faster. Your non-attack skills are disabled (5 seconds). 0 1010 Tango-energy.png 0 01010 Tango-recharge-darker.png rangeraRangerBeast MasteryZ Factions
File:Burst of Aggression.jpg Burst of Aggression Stance. (2...8...10 seconds.) You attack 33% faster. End effect: lose all adrenaline. 0 055 Tango-energy.png 0 01212 Tango-recharge-darker.png warrioraWarriorStrengthZ Nightfall
File:Call of Haste.jpg Call of Haste Shout. (30 seconds.) Your pet moves and attacks 33% faster. 0 1010 Tango-energy.png 0 02525 Tango-recharge-darker.png Tango-quest-icon.pngrangeraRangerBeast MasteryZ Core
Flail.jpg Flail Stance. (1...12...15 second[s].) You attack 33% faster. You move 33% slower. 4 Tango-adrenaline.png 0 0 0 warrioraWarriorStrengthZ Nightfall

On foes

IconNameDescriptionSacrificeEnergyActivation timeRecharge timeProf.AttributeCampaign
Teinai's Heat.jpg Teinai's Heat Ward Spell. (10...14...15 seconds.) Causes -2...4...5 health [sic] degeneration. Weakened foes in the ward attack 33% slower. Disabled for 20 seconds. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png elementalistaElementalistFire MagicZ Factions

Miscellaneous

IconNameDescriptionEnergyActivation timeRecharge timeAttributeCampaign
File:"Tango Down!".jpg "Tango Down!" Elite Shout. You lose all hexes and conditions. For each dead foe within earshot, you gain 5 seconds of +6 Health regeneration, 5 seconds of +1 Energy regeneration, and 5 seconds of +25% attack speed. 0 055 Tango-energy.png 0 01515 Tango-recharge-darker.png Z Core
File:"There's not enough time!!".jpg "There's not enough time!!" Shout. (20 seconds.) Creatures in earshot attack, move, and activate skills 100% faster. 0 1010 Tango-energy.png 0 02020 Tango-recharge-darker.png Z Prophecies

Notes

  • Monks have no skills that increase or decrease attack speed. However, they are the only profession with skills that prevent foes from attacking (outside PvE-only skills).