Cold damage
Cold damage is an elemental damage type that is usually caused by ice, water, frost, or other related sources. The majority of cold damage sources are found in the Elementalist's Water Magic line, though cold damage is also plentiful in Necromancer offensive skills, and also appears in several Air Magic and Wind Prayers spells. Within weapons, cold damage can be inflicted by staves and wands with Water Magic, as well as Curses and Death Magic attribute requirements. Some wands and staves linked to Ritualist attributes or Energy Storage can generate with any elemental damage type, including cold damage. In addition, cold damage can also be inflicted by any martial weapon upgraded with an Icy prefix upgrade.
Unlike some other games, cold damage has no inherent effects such as slowing or shattering foes on hit. However, many Water Magic spells are hexes that both inflict cold damage and snare a target.
Cold damage is particularly effective against fire damage-based foes. Using cold damage against a Flame Djinn will substantially increase damage one would otherwise do. Contrarily, cold damage is less effective against icy or cold-based enemies such as Ice Imps.
Generally within PvE, cold damage is less common compared to the other elements due to its focus on snaring and lower damage output. However, depending on the situation, and particularly against foes weak to cold damage, using cold damage may be preferable. Within PvP, cold damage either commonly comes in the form of a side effect from utilizing Water Magic hexes to support allies via snaring foes or preventing them from dealing damage. However, cold damage also occurs within some spikes - sometimes as the primary damage source.
Equipment that protects against cold damage
- Armor
- Inscriptions
- Focus item or Shield Inscriptions
Skills that protect against cold damage
- Stances
File:Mantra of Frost.jpg Mantra of Frost - also provides energy whenever cold damage is taken
Skills that are involved with cold damage
- Nature rituals
File:Winter.jpg Winter - converts elemental damage into cold damage
- Enchantment spells
Conjure Frost - increases cold damage of a weapon that deals cold damage
File:Grenth's Fingers.jpg Grenth's Fingers - converts weapon damage to cold damage
- Hex spells
Spinal ShiversShivers of Dread Spinal Shivers/Shivers of Dread - interrupt foe whenever struck and caster loses energy
Skills that inflict cold damage
- Enchantment spells
- Hex spells
- Scythe attacks
- Skills
- Spells
File:Bitter Chill.jpg Bitter Chill
File:Chilblains.jpg Chilblains
File:Deathly Chill.jpg Deathly Chill
File:Deathly Swarm.jpg Deathly Swarm
File:Fetid Ground.jpg Fetid Ground
File:Toxic Chill.jpg Toxic Chill (elite)
Glowing Ice
Gust (elite)
Ice Spear
Icy Prism
Maelstrom
Steam
Teinai's Wind
Vapor Blade
Water Trident (elite)
Whirlwind
File:Mystic Twister.jpg Mystic Twister
File:Rending Touch.jpg Rending Touch
File:Test of Faith.jpg Test of Faith
File:Winds of Disenchantment.jpg Winds of Disenchantment
File:Snow Storm.jpg Snow Storm
File:Summon Ice Imp.jpg Summon Ice Imp
Monsters specifically resistant to cold damage
- Centaurs (except Modniir)
- Eidolons
- Elementals
- River Drakes
- Skales
- Gargoyles
- Gargoyles in pre-Searing Ascalon
- Mergoyles
- Mergoyle Wavebreakers
- Shatter Gargoyles in pre-Searing Ascalon
- Titans encountered during Defend Droknar's Forge
- Giants
- Blessed Griffons
- Ice Imps