Conflagration
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Conflagration
Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, all arrows that hit strike for fire damage. This spirit dies after 30...198...240 seconds.
- Concise description
| Progression | |
|---|---|
|
Level
|
0 1 30
1 2 44
2 2 58
3 3 72
4 3 86
5 4 100
6 5 114
7 5 128
8 6 142
9 6 156
10 7 170
11 8 184
12 8 198
13 9 212
14 9 226
15 10 240
16 11 254
17 11 268
18 12 282
19 12 296
20 13 310
|
Acquisition
Related skills
Notes
- This skill creates a Spirit of Conflagration.
- Mechanically, this skill is vastly different than how Winter works:
- Winter will not allow you to trigger the requirement of Conjure Frost, as it changes the elemental damage received to cold, rather than change the damage output of an elemental weapon to cold.
- Conflagration changes the damage type output to fire, like Kindle Arrows, which will allow you to trigger Conjure Flame with it on its own.
- Because of this, this skill can be used to replace fiery bowstring, and synergizes with Conjure Flame and/or Mark of Rodgort fire damage requirements.
- This allows you to use to use Zealous or Vampiric bowstrings along with a fire damage bow, which is an important benefit for buiilds focusing in multiple attack skills and Conjure Flame.
- However, beware that the skill's damage type change will also stop physical damage triggers such as Winnowing, Mark of Pain or Barbs from working when the effect is active.
Trivia
- This skill was conceived in the beta for Prophecies, named "Summer", but it was not released until the Factions campaign. See GameSpot preview of the Ranger.