Corpse

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Most fleshy creatures leave a corpse when they die. As in "real life," a corpse is the lifeless body of the original creature. Corpses may be used to resurrect dead allies, or may be exploited for certain Necromancer spells, as well as the Wurm skill Junundu Feast, and the Devourer skill Siege Devourer Feast.

Exploiting a corpse

  • Skills in the game will refer to using a corpse. By this they mean to exploit a fresh corpse.
  • Skills that "exploit the nearest corpse" refer to the closest corpse to the caster within spell range.
  • A fresh corpse is also known as an exploitable corpse. A fresh corpse is the corpse of a fleshy creature which has not been exploited by a skill. Each fresh corpse may only be exploited once. Corpses that have been exploited will appear darker.
  • If a fleshy creature is resurrected from an exploited corpse, then dies again, that creature will leave another exploitable corpse.
  • Players killed by Unyielding Aura (PvP), and pets leave pre-exploited corpses.
  • Some creatures, including most animates, constructs, ghosts, spirits and elementals, leave corpses that can never be exploited.
  • A player that has had their corpse exploited can still be resurrected

List of skills that exploit corpses

IconNameDescriptionEnergyActivation timeRecharge timeAttributeCampaign
File:Animate Bone Fiend.jpg Animate Bone Fiend Spell. Creates a level 1...14...17 bone fiend that can attack at range. Exploits a fresh corpse. 0 1515 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.pngDeath MagicZ Core
File:Animate Bone Horror.jpg Animate Bone Horror Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.pngDeath MagicZ Prophecies
File:Animate Bone Minions.jpg Animate Bone Minions Spell. Creates two level 0...10...12 bone minions. Exploits a fresh corpse. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.pngDeath MagicZ Core
File:Animate Flesh Golem.jpg Animate Flesh Golem Elite Spell. Creates a level 3...21...25 flesh golem which leaves 1...3...4 fresh corpse(s) when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Death MagicZ Factions
File:Animate Shambling Horror.jpg Animate Shambling Horror Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 02525 Tango-recharge-darker.png Death MagicZ Nightfall
File:Animate Vampiric Horror.jpg Animate Vampiric Horror Spell. Creates a level 1...14...17 vampiric horror. You gain Health equal to the damage it deals. Exploits a fresh corpse. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Death MagicZ Factions
File:Aura of the Lich.jpg Aura of the Lich Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). 0 1515 Tango-energy.png 02.002 Tango-activation-darker.png 04545 Tango-recharge-darker.png Death MagicZ Prophecies
File:Consume Corpse.jpg Consume Corpse Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0 Death MagicZ Prophecies

Related skills

Skills that exploit corpses, like Animate Bone Fiend, require the corpse to be fresh. Other spells that require a corpse in some range, like Nibble [verification requested] or Signet of Sorrow, still work with an exploited corpse.

Temporary skills that exploit corpses
Skills that trigger when a corpse is within a certain area of effect
Skills that create exploitable corpses

Notes

  • Corpses do not cause body blocking.
  • Corpses of non-boss NPCs generally vanish after a while. Non-fleshy non-boss creatures' corpses generally disappear within a few seconds, while fleshy non-boss NPCs' corpses last much longer (approximately 45 seconds), and player character, henchman, hero and boss corpses remain indefinitely, as do the corpses of NPCs who start dead, such as the dead troops in the Consulate Docks mission.