Critical Strikes
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Critical Strikes is the primary attribute of Assassins.
“For each rank of Critical Strikes you have, you gain an additional 1% chance to critical hit. Whenever you critical hit, you gain 1 energy at ranks 3 and above, 2 energy at ranks 8 and above, and 3 energy at 13 ranks above. [sic]
— in-game description
Inherent effect
| Attribute rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Critical hit % | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Energy per critical hit | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
Game mechanics
- At higher levels, Critical Strikes serves as the main energy management for Assassins; this allows for use of many attack skills in succession.
- Critical Strikes affects any weapon, not just Daggers; this aspect allows an Assassin to expand into other professions.
- The Assassin of Lyssa blessing increases Critical Strikes by 1, even if your character's primary profession is not Assassin.
Critical Strikes skills
| Icon | Name | Description | Campaign | |||||
|---|---|---|---|---|---|---|---|---|
| File:Assassin's Remedy.jpg | Assassin's Remedy | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 5 |
1 |
20 |
Nightfall | ||
| File:Assassin's Remedy (PvP).jpg | Assassin's Remedy (PvP) | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 10 |
1 |
20 |
Nightfall | ||
| File:Black Lotus Strike.jpg | Black Lotus Strike | Lead Attack. Deals +10...27...31 damage. You gain 5...11...13 Energy if target foe is hexed. | 5 |
6 |
Factions | |||
| File:Critical Defenses.jpg | Critical Defenses | Enchantment Spell. (4...9...10 seconds.) You have a 75% chance to block. Renewal: every time you land a critical hit. | 10 |
1 |
30 |
Factions | ||
| File:Critical Eye.jpg | Critical Eye | Skill. (10...30...35 seconds.) You have +3...13...15% chance to land a critical hit. You gain 1 Energy whenever you land a critical hit. | 5 |
30 |
Factions | |||
| File:Critical Strike.jpg | Critical Strike | Dual Attack. Deals +10...26...30 damage. Automatic critical hit. You gain 1...3...3 Energy. Must follow an off-hand attack. | 5 |
6 |
Factions | |||
| File:Dark Apostasy.jpg | Dark Apostasy | Elite Enchantment Spell. (3...14...17 seconds.) Your critical hits remove an enchantment. Removal cost: lose 10...4...3 Energy or Dark Apostasy ends. | 10 |
¼ |
15 |
Factions | ||
| File:Deadly Haste.jpg | Deadly Haste | Enchantment Spell. (10...30...35 seconds.) Your half-ranged spells cast 5...41...50% faster and recharge 5...49...60% faster. | 5 |
1 |
20 |
Nightfall |
Related skills
Skills with effects which scale with Critical Strikes
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Critical Agility.jpg | Critical Agility | Enchantment Spell. (4 seconds plus 1 second for each rank of Critical Strikes.) You attack 33% faster and gain +15...25 armor. Renewal: every time you land a critical hit. | 5 |
1 |
30 |
Sunspear rank | Nightfall |
| All • Core • Factions • Nightfall • Eye of the North • Elite skills |
| Critical Strikes • Dagger Mastery • Deadly Arts • Shadow Arts • No attribute |