Domination Magic
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This article is about the Mesmer attribute. For the quest, see Domination Magic (quest).
Domination Magic is a Mesmer secondary attribute.
“No inherent effect. Many Mesmer skills, especially spells that disrupt spell-casting and deal direct damage, become more effective with higher Domination Magic.
— in-game description
Domination Magic skills
| Icon | Name | Description | Campaign | |||||
|---|---|---|---|---|---|---|---|---|
| File:Aneurysm.jpg | Aneurysm | Spell. Target foe regains all Energy. For each point of Energy gained, target takes 1...3...3 damage and all adjacent foes lose 1 Energy (maximum 1...24...30). | 5 |
1 |
5 |
Eye of the North | ||
| File:Arcane Larceny.jpg | Arcane Larceny | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 |
1 |
Factions | |||
| File:Arcane Thievery.jpg | Arcane Thievery | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 |
1 |
Prophecies | |||
| File:Backfire.jpg | Backfire | Hex Spell. (10 seconds.) Target foe takes 35...119...140 damage whenever it casts a spell. | 15 |
3 |
20 |
Core | ||
| File:Blackout.jpg | Blackout | Touch Skill. (2...7...8 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 |
1 |
12 |
Prophecies | ||
| File:Chaos Storm.jpg | Chaos Storm | Spell. Deals 5...21...25 damage and causes 0...2...2 Energy loss each second (10 seconds). Hits foes adjacent to target's initial location. | 5 |
2 |
30 |
Prophecies | ||
| File:Complicate.jpg | Complicate | Spell. Interrupt a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds) for target foe and all foes in the area. | 10 |
¼ |
20 |
Factions | ||
| File:Cry of Frustration.jpg | Cry of Frustration | Spell. If target foe is using a skill, that foe and all foes in the area are interrupted. Foe suffers 15...63...75 damage and foes in the area take 75% of that damage. | 10 |
¼ |
20 |
Core | ||
| File:Diversion.jpg | Diversion | Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge. | 10 |
3 |
12 |
Core | ||
| File:Empathy.jpg | Empathy | Hex Spell. (5...13...15 seconds.) Target foe's attacks deal 1...12...15 less damage, and that foe takes 10...46...55 damage with each attack. | 10 |
2 |
10 |
Core | ||
| File:Empathy (PvP).jpg | Empathy (PvP) | Hex Spell. (5...13...15 seconds.) Target foe takes 15...39...45 damage whenever it attacks. | 10 |
2 |
10 |
Core | ||
| File:Enchanter's Conundrum.jpg | Enchanter's Conundrum | Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: if target foe is not enchanted[sic] deals 10...82...100 damage to target and 75% of that damage to adjacent foes. | 10 |
2 |
10 |
Nightfall | ||
| File:Enchanter's Conundrum (PvP).jpg | Enchanter's Conundrum (PvP) | Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: if target foe is not enchanted[sic] deals 10...82...100 damage to target and 75% of that damage to adjacent foes. | 10 |
2 |
20 |
Nightfall | ||
| File:Energy Burn.jpg | Energy Burn | Spell. Causes 1...8...10 Energy loss. Deals 9 damage for each point of Energy lost. | 10 |
2 |
20 |
Core | ||
| File:Energy Surge.jpg | Energy Surge | Elite Spell. Causes 1...8...10 Energy loss. Deals 7 damage to target for each point of Energy lost and 75% of that damage to nearby foes. | 5 |
2 |
15 |
Core |
| All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
| Fast Casting • Domination Magic • Illusion Magic • Inspiration Magic • No attribute |