Update July 22, 2026
Here are the results of our device testing as performed by an external organization. Comparing your device to the age and/or capabilities of one of these devices will give you an idea of how the game will perform on your mobile device.
iOS devices
iOS device performance results
| Device |
OS version |
FPS range |
Average FPS |
Performance result |
Observation
|
| iPhone 16 |
iOS 26.4 |
49–61 FPS |
59 FPS |
Smooth |
The FPS drops to 49 only when multiple henchmen use their skills simultaneously.
|
| iPhone 15 |
iOS 26.4 |
46–61 FPS |
59 FPS |
Smooth |
The FPS drops during the transition from the Old Ascalon explorable area to The Breach.
|
| iPhone 14 |
iOS 26.4 |
45–61 FPS |
60 FPS |
Smooth |
The game runs smoothly; it only experiences an FPS drop to 45 when another mob gets close right after eliminating one.
|
| iPhone 13 |
iOS 26.4 |
16–61 FPS |
48 FPS |
Fair |
The game runs well on this device, but it consistently experiences FPS drops during battles.
|
| iPhone SE |
iOS 26.4 |
18–61 FPS |
45 FPS |
Fair |
The game experiences significant FPS drops, running at around 20–30 FPS in The Breach during battles with the Charr.
|
Android devices
Android device performance results
| Device |
OS version |
FPS range |
Average FPS |
Performance result |
Observation
|
| Samsung Galaxy A55 5G |
Android 15 |
48–72 FPS |
58 FPS |
Smooth |
The game runs smoothly with no noticeable drops in FPS.
|
| Samsung Galaxy A36 5G |
Android 15 |
23–76 FPS |
52 FPS |
Smooth |
Frame drops are felt only once or twice and do not really affect gameplay. The drops are not severe either — the frame rate stays around 52 FPS and can reach 76 FPS at times, especially in less crowded areas of the map.
|
| Samsung Galaxy A34 5G |
Android 15 |
21–81 FPS |
55 FPS |
Smooth |
The gameplay is smooth, and while drops can happen during battle, they are not really noticeable.
|
| Samsung Galaxy A32 5G |
Android 13 |
37–61 FPS |
51 FPS |
Smooth |
The game is smooth on this device, with no severe frame drops experienced.
|
| Samsung Galaxy S9+ |
Android 10 |
7–60 FPS |
45 FPS |
Fair |
Frame drops can sometimes be felt, especially in crowded areas of the map, where the frame rate can fall as low as 7 FPS.
|
| Samsung Galaxy S7 |
Android 8 |
7–30 FPS |
18 FPS |
Lag |
The lag is consistent, and the frame rate drops severely in crowded areas of the map and during battles.
|
| Samsung Galaxy A13 |
Android 13 |
5–27 FPS |
18 FPS |
Lag |
Gameplay on this device feels stuttery and the FPS is inconsistent, making the experience worse than on other devices.
|
| Samsung Galaxy A50s |
Android 10 |
7–33 FPS |
18 FPS |
Lag |
The game experiences consistent lag throughout the session, which significantly impacts performance and disrupts the overall flow of gameplay.
|
Devices not tested due to compatibility issues
Devices that could not be tested
| Device |
OS version |
Reason
|
| iPod touch (7th generation) |
iOS 15.7.4 |
OS version is below the required minimum.
|
| iPhone 6s |
iOS 15.8.5 |
OS version is below the required minimum.
|
| iPhone 6 Plus |
iOS 12.5.4 |
OS version is below the required minimum.
|
| iPad mini 2 |
iOS 12.5.4 |
OS version is below the required minimum.
|
| iPhone 5c |
iOS 10.3.3 |
OS version is below the required minimum.
|
| Samsung Galaxy A31 |
Android 12 |
Hardware issue (GW1-2); unit is being checked for overheating.
|
| Samsung Galaxy Tab S2 8.0 |
Android 7 |
RAM is below the required minimum.
|
| Samsung Galaxy S5 |
Android 5 |
Android version is below the required minimum.
|
User sourced benchmarks
See Guild Wars on Mobile/Research.