Leech Signet/Skill history

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File:Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Leech Signet.

June 21, 2012

  • Increased recharge to 30 seconds.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Concise description
Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell.
Progression
Energy gain
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May 21, 2010

  • Reduced recharge to 20 seconds.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Concise description
Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell.
Progression
Energy gain
0
3
1
4
2
5
3
5
4
6
5
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20


September 14, 2006

  • Decreased recharge time to 30 seconds.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Concise description
Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell.
Progression
Energy gain
0
3
1
4
2
5
3
5
4
6
5
7
6
8
7
9
8
9
9
10
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20


Original

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Signet. Interrupt target foe's action. If that action was a spell, you gain 3...13...15 Energy.

Concise description
Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell.
Progression
Energy gain
0
3
1
4
2
5
3
5
4
6
5
7
6
8
7
9
8
9
9
10
10
11
11
12
12
13
13
13
14
14
15
15
16
16
17
17
18
17
19
18
20
19
21
20