Becalmed Djinn
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| Becalmed Djinn | |
|---|---|
| File:Water Djinn.jpg | |
| Affiliation | Depths of Tyria wildlife |
| Type | Elemental |
| Profession | |
| Level(s) | 20 (26) |
| Campaign | Eye of the North |
Becalmed Djinn can be found on the third level of Catacombs of Kathandrax. They will not attack unless attacked themselves; killing Becalmed Djinn causes other foes around the area to move faster.
Locations
Skills
| File:Historic content.png |
This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game. |
- File:Banishing Strike.jpg Banishing Strike
- File:Chilling Victory.jpg Chilling Victory
- File:Radiant Scythe.jpg Radiant Scythe
- File:Victorious Sweep.jpg Victorious Sweep
- File:Vow of Silence.jpg Vow of Silence (elite)
- File:Whirling Charge.jpg Whirling Charge
Armor ratings
| Armor ratings | |||||||
|---|---|---|---|---|---|---|---|
| Blunt damage | 60 | Piercing damage | 60 | Slashing damage | 60 | ||
| Cold damage | 60 | Earth damage | 60 | Fire damage | 60 | Lightning damage | 60 |
Notes
- Killing Becalmed Djinn will cause all foes within that room to start roaming around.
Trivia
- Becalmed is a sailing term for when there is no wind for the ship's sails to catch, thus keeping it from moving.