Dark Apostasy
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Dark Apostasy
Elite Enchantment Spell. For 3...14...17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10...4...3 Energy or Dark Apostasy ends.
- Concise description
| Progression | |
|---|---|
|
Energy loss
|
0 3 10
1 4 10
2 5 9
3 6 9
4 7 8
5 8 8
6 9 7
7 10 7
8 10 6
9 11 6
10 12 5
11 13 5
12 14 4
13 15 4
14 16 3
15 17 3
16 18 3
17 19 2
18 20 2
19 21 1
20 22 1
|
Acquisition
Notes
- At rank 14 in Critical Strikes and using Critical Eye, the energy loss can be negated (or alternatively at rank 13 with a zealous weapon).
- The enchantment removal happens before you successfully hit with an attack, which can negate enchantments that react with attacks such as Reversal of Damage or Judge's Intervention.
- Although Frostmaw the Kinslayer uses this skill, Dark Apostasy cannot be captured from it because it is not a boss.
Trivia
- Apostasy refers to the act of abandoning a set of religious beliefs.
- The functionality of this skill has changed since its introduction; see its skill history for details.