A New Necromancer Trainer

From Guild Wars Wiki 中文站
Revision as of 18:41, 8 May 2026 by gww>Moerta
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
A New Necromancer Trainer
Section Ascalon Quests
Campaign Prophecies

(Tyrian only)

Given by Haversdan
in Lakeside County
(Ascalon (pre-Searing))
Preceded by Further Adventures
Type Secondary quest
(Profession: Necromancer primary)
Map(s)
File:A New Necromancer Trainer map.jpg
(Click to enlarge)

Haversdan will direct you to your next profession trainer, Necromancer Munne, who is located in a tower in the Catacombs.

Quest information

Requirements

Objectives

  • Follow the road southwest from town. Proceed past Ashford Abbey to the Catacombs. Talk to Necromancer Munne.

Reward

Walkthrough

Follow the road southwest along the river and up a hill until a cliff edge overlooking the village of Ashford to the south. Follow the road as it turns west towards a fenced off building. Enter the portal at the end of the road to arrive at Ashford Abbey.

Inside Ashford Abbey, exit via the western portal to enter the primary entrance area of the Catacombs. Inside, head directly right. Necromancer Munne can be seen standing within an old building immediately to the north. Talk to her to complete the quest.

Dialogue

Initial dialogue

Haversdan
"To learn more about being a Necromancer, including how to animate the dead, you should talk to Necromancer Munne in the catacombs. To reach the catacombs, follow the road southwest from town and pass into Ashford Abbey. The catacombs are located behind the abbey."
Yes Accept: "Thanks for the suggestion."
No Decline: "I'll go my own way, thanks."
Ask Ask: "Necromancer Munne finds that the catacombs are the best place for providing instruction to young Necromancers. To reach the catacombs, follow the road southwest from town and pass into Ashford Abbey. The catacombs are located behind the abbey."

Reward dialogue

Necromancer Munne
"Well, if you've come to study, I can show you how to animate the dead. Once you have completed your lessons here, you will wish to seek out other trainers who can teach you new skills."

Notes


Pre-Searing quests (edit)
Primary quest Getting Started in Guild Wars*
War Preparations*→<Profession> Test→Further Adventures*→Unsettling Rumors*→A Second Profession*→The Path to Glory*→Ascalon Academy
Secondary quest

A Gift for Althea• A New <Profession> Trainer• Across the Wall→A Bastion In the North→Long Thought Forgotten→Charr in the Tunnels→The Scourge Beneath• Bandit Raid• Charr at the Gate• Gwen's Flute• Little Thom's Big Cloak• Message from a Friend• Opposition to the King• Poor Tenant• Rites of Remembrance• The Egg Hunter• The Hunter's Horn• The Orchard• The Poison Devourer• The Rogue's Replacement• The Wayward Wizard• The Worm Problem→The Prize Moa Bird• Tithe for Ashford Abbey• Trouble in the Woods→Charr in the Catacombs & The True King

Skill quest

Warrior Grawl Invasion•The Vineyard Problem•Warrior's Challenge
Ranger The Ranger's Companion•A Test of Marksmanship•Unnatural Growths
Monk A Monk's Mission•Protection Prayers•The Blessings of Balthazar
Necromancer The Necromancer's Novice•The Accursed Path•The Power of Blood
Mesmer A Mesmer's Burden•Domination Magic
Elementalist The Elementalist Experiment•The Supremacy of Air
Any Adventure with an Ally

Minigame

The Bear Hunters•The Prize Winning Hogs

* This quest can be skipped even though it is a Primary quest.