A Gift for Althea

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A Gift for Althea
Section Ascalon Quests
Campaign Prophecies

(Tyrian only)

Given by Captain Osric
in Lakeside County
(Ascalon (pre-Searing))
Type Secondary quest
Map(s)
File:A Gift for Althea map.jpg
The path to collect all three beautiful items.

Captain Osric has tasked you with finding the perfect birthday gift for Prince Rurik's betrothed, Lady Althea. Search Lakeside County for three appropriately beautiful items.

Quest information

Requirements

Objectives

Reward

Environmental changes

  • Upon accepting the quest, Prince Rurik will no longer spawn next to the city walls with Captain Osric.

Walkthrough

To trigger the quest, first listen to a conversation between Prince Rurik and Captain Osric that takes place just west of the Ascalon City portal, on the path toward the Actors' Stage. When they finish, talk to Osric to accept the quest. You can collect all of the three beautiful items at any time.

All three items are located in Lakeside County:

There are two ways to complete the quest, neither of which alters the storyline:

  • Collect all three items:: Obtain all three items and return to Captain Osric. No matter the order you present them, he will fuss over and reject the first two before finally accepting the third, granting your reward. Regardless of the order you present them, he will reject the first two and select the third as the gift, allowing you to conclude the quest and obtain the reward. Or...
  • Speak with Althea: Collect any one of the items, then speak to Lady Althea in front of the Actors' Stage. She will accept the single beautiful item, concluding the quest and granting you the reward.

Interactive objects

NPCs

Allies

Dialogue

Initial dialogue

Captain Osric
"I have a very important mission for you, <Character name>. The prince's love, Althea, will celebrate her birthday tomorrow. The prince has charged me with finding the perfect gift, one that is as unique and beautiful as Althea herself. What do you say? Can you help me?"
Yes Accept: "I think I can handle that."
No Decline: "I'd really rather not."

Intermediate dialogue

Captain Osric
"Have you found the perfect gift yet? Remember: Like Lady Althea, it must be beautiful."
⇒ Give Beautiful Feather
"This is a magnificent feather. One could probably fashion an exquisite writing quill from it, but I believe we need something a bit more regal for our Lady. Please keep looking."
⇒ Give Beautiful Pearl
"A pearl? Simple, elegant...but Lady Althea must have something unique and more personal. Please keep looking."
⇒ Give Beautiful Pendant
"This is a magnificent piece of jewelry, however, I believe we need something a little less...worn to present to our Lady. Please keep looking."

Reward dialogue

Captain Osric
"Wherever did you find this, [sic] <Beautiful item>? Yes, this is the perfect gift for Althea! Prince Rurik will be delighted. I'll make sure he knows of your involvement in obtaining the one thing that is sure to please his lady."

or

Lady Althea
"What's this? Does Rurik think I care one whit what gift he gives me? What matters is that a gift comes from the heart. That he choose it himself is all I ask. You can put an end to this nonsense at once. I'll have a talk with Osric and Rurik myself!"

Notes

  • If you are carrying more than one of the items, Lady Althea will take all of them when completing the quest.
  • Having Charr at the Gate active means the Beautiful Feather, the chest holding the Beautiful Pendant, and the Beautiful Shell do not spawn. Otherwise, even without A Gift for Althea active, all 3 will spawn.
  • Similarly, having Charr at the Gate active makes it impossible to initiate this quest, since Osric and Rurik will not initiate their conversation about Althea. You can begin the quest once you re-zone and talk to Osric.
Anomaly Anomaly.Captain Osric's appearance and weapon during his conversation with Prince Rurik differ from those he has when he accepts the quest items.

Pre-Searing quests (edit)
Primary quest Getting Started in Guild Wars*
War Preparations*→<Profession> Test→Further Adventures*→Unsettling Rumors*→A Second Profession*→The Path to Glory*→Ascalon Academy
Secondary quest

A Gift for Althea• A New <Profession> Trainer• Across the Wall→A Bastion In the North→Long Thought Forgotten→Charr in the Tunnels→The Scourge Beneath• Bandit Raid• Charr at the Gate• Gwen's Flute• Little Thom's Big Cloak• Message from a Friend• Opposition to the King• Poor Tenant• Rites of Remembrance• The Egg Hunter• The Hunter's Horn• The Orchard• The Poison Devourer• The Rogue's Replacement• The Wayward Wizard• The Worm Problem→The Prize Moa Bird• Tithe for Ashford Abbey• Trouble in the Woods→Charr in the Catacombs & The True King

Skill quest

Warrior Grawl Invasion•The Vineyard Problem•Warrior's Challenge
Ranger The Ranger's Companion•A Test of Marksmanship•Unnatural Growths
Monk A Monk's Mission•Protection Prayers•The Blessings of Balthazar
Necromancer The Necromancer's Novice•The Accursed Path•The Power of Blood
Mesmer A Mesmer's Burden•Domination Magic
Elementalist The Elementalist Experiment•The Supremacy of Air
Any Adventure with an Ally

Minigame

The Bear Hunters•The Prize Winning Hogs

* This quest can be skipped even though it is a Primary quest.