Blood Ritual
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Blood Ritual
Enchantment Spell. For 8...13...14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.
- Concise description
| Progression | |
|---|---|
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0 8
1 8
2 9
3 9
4 10
5 10
6 10
7 11
8 11
9 12
10 12
11 12
12 13
13 13
14 14
15 14
16 14
17 15
18 15
19 16
20 16
21 16
| |
Acquisition
Related skills
Hero Usage
- Heroes will cast Blood Ritual on spellcaster professions regardless of weapon type; they only cast it on martial profession targets that are carrying a bundle or wielding a caster weapon (i.e. a wand or staff).
- They will not use the skill unless the ally drops to less than half their maximum energy.
Notes
Trivia
- The functionality of this skill has changed since its introduction; see its skill history for details.