Edge of Extinction/Skill history
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| File:Historic content.png | This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Edge of Extinction. |
February 5, 2026
- Decreased activation time to 3 seconds.
- Increased duration to 30...198...240 seconds.
- Range increased to 3500.
Edge of Extinction
Nature Ritual. Create a level 1...8...10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14...43...50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30...198...240 seconds.
| Progression | |
|---|---|
|
Spirit level
|
0 1 14 30
1 2 16 44
2 2 19 58
3 3 21 72
4 3 24 86
5 4 26 100
6 5 28 114
7 5 31 128
8 6 33 142
9 6 36 156
10 7 38 170
11 8 40 184
12 8 43 198
13 9 45 212
14 9 48 226
15 10 50 240
16 11 52 254
17 11 55 268
18 12 57 282
19 12 60 296
20 13 62 310
|
October 27, 2005
- Fixed skill Edge of Extinction which had a portion of its functionality broken in last week's update.
August 25, 2005
- The effects of Spirits no longer work on other Spirits.
July 13, 2005
- Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
Original
Edge of Extinction
Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, whenever any creature dies, Edge of Extinction deals 14...43...50 damage to all nearby creatures of the same type. This Spirit dies after 30...126...150 seconds.
| Progression | |
|---|---|
|
Spirit Duration
|
0 1 14 30
1 2 16 38
2 2 19 46
3 3 21 54
4 3 24 62
5 4 26 70
6 5 28 78
7 5 31 86
8 6 33 94
9 6 36 102
10 7 38 110
11 8 40 118
12 8 43 126
13 9 45 134
14 9 48 142
15 10 50 150
16 11 52 158
17 11 55 166
18 12 57 174
19 12 60 182
20 13 62 190
|