Infuriating Heat

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Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...102...120 seconds.

File:PvP.jpg This skill has a PvP-only version — see Infuriating Heat (PvP).

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...102...120 seconds.

Concise description
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...102...120 second lifespan). Doubles adrenaline gain for creatures in range.
Progression
Level
0
1
30
1
2
36
2
2
42
3
3
48
4
3
54
5
4
60
6
5
66
7
5
72
8
6
78
9
6
84
10
7
90
11
8
96
12
8
102
13
9
108
14
9
114
15
10
120
16
11
126
17
11
132
18
12
138
19
12
144
20
13
150

Acquisition

Signet of Capture

Notes

Bug Bug.Does not double adrenaline gain from all sources as stated, but rather gives one additional strike of adrenaline per attack. Despite this, it still does not stack with other skills that increase the rate of adrenaline gain, such as "For Great Justice!" or Weapon of Fury, but stacks additively with Mark of Fury or Dark Fury.

Trivia