Infuriating Heat/Skill history

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File:Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Infuriating Heat.

February 5, 2026

  • Duration upper bounds increased to 30-120s, range increased to 3500.

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...102...120 seconds.

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...102...120 seconds.

Concise description
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...102...120 second lifespan). Doubles adrenaline gain for creatures in range.
Progression
Level
0
1
30
1
2
36
2
2
42
3
3
48
4
3
54
5
4
60
6
5
66
7
5
72
8
6
78
9
6
84
10
7
90
11
8
96
12
8
102
13
9
108
14
9
114
15
10
120
16
11
126
17
11
132
18
12
138
19
12
144
20
13
150


Original

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...54...60 seconds.

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...54...60 seconds.

Concise description
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Doubles adrenaline gain for creatures in range.
Progression
Level
0
1
30
1
2
32
2
2
34
3
3
36
4
3
38
5
4
40
6
5
42
7
5
44
8
6
46
9
6
48
10
7
50
11
8
52
12
8
54
13
9
56
14
9
58
15
10
60
16
11
62
17
11
64
18
12
66
19
12
68
20
13
70