Jagged Bones

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Elite Enchantment Spell. For 60 seconds, whenever target undead servant dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks.

Elite Enchantment Spell. For 60 seconds, whenever target undead servant dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks.

Concise description
Elite Enchantment Spell. (60 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks.
Progression
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Acquisition

Signet of Capture

Related skills

Notes

  • The effects of this spell occur when a minion dies. Thus, Shambling Horrors will produce two Jagged Horrors on death in total, Flesh Golems will still leave an exploitable corpse, Bone Minions can be used to create Jagged Horrors of a higher level than they were and finally, Jagged Horrors created by this skill may be recycled endlessly.
  • The created Jagged Horror is bound to the previous minion's controller, not to the Jagged Bones' user.
  • Unless a minion is targeted, Jagged Bones will be cast on a random minion that is not already enchanted with Jagged Bones.
  • The bleeding lasts for 25 seconds.
Anomaly Anomaly.The descriptions do not mention the duration of the bleeding inflicted by the Jagged Horror.

Trivia

See also


Minion animation skills
Non-elite skills: Animate Bone Fiend • Animate Bone Horror • Animate Bone Minions
Animate Shambling Horror • Animate Vampiric Horror • Malign Intervention
Elite skills: Animate Flesh Golem • Aura of the Lich • Jagged Bones
PvE-only skills: Animate Candy Golem • Star Servant