List of non-maximum elementalist collector weapons

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Items listed on this page are all non-maximum damage weapons or non-maximum armor shields.

For the list of maximum stat weapons, see the List of elementalist collector weapons.


Air Magic

Staves

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Air Staff Energy +4
Damage: 4-7
3 Air Magic Armor +7 (vs. Earth damage)
Halves casting time of spells (Chance: 10%)
3 Ornate Grawl Necklaces Regent Valley Corwin Luceinne
Air Staff Energy +4
Damage: 4-7
3 Air Magic None 4 Singed Gargoyle Skulls Old Ascalon Innis the White
Air Staff Energy +6
Damage: 7-13
6 Air Magic Halves casting time of Air Magic spells (chance: 20%)
Halves skill recharge of spells (chance:20%)
4 Decayed Orr Emblems Scoundrel's Rise Camryn Jamison
Air Staff Energy +6
Damage: 7-13
6 Air Magic Halves casting time of Air Magic spells (chance: 20%)
Halves skill recharge of spells (chance:20%)
4 Spiked Crests Tears of the Fallen Arris Weston
Air Staff Energy +8
Damage: 9-16
8 Air Magic Halves casting time of Air Magic spells (Chance 20%)
Halves skill recharge (Chance 20%)
5 Behemoth Jaws Quarrel Falls Seris the Red
Air Staff Energy +10
Damage: 10-17
8 Air Magic Halves casting time of Air Magic spells (Chance: 15%)
Halves skill recharge of Air Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Tempest Staff Energy +5
Damage: 5-7
1 Air Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Mandragor Carapaces Plains of Jarin Timahr
Tempest Staff Energy +8
Damage: 8-12
5 Air Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Sentient Seeds Fahranur, The First City Paljab
Tempest Staff Energy +10
Damage: 10-17
7 Air Magic Inscription: None 3 Silver Bullion Coins Mehtani Keys Ehiyah

Wands

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Air Wand Damage: 4-7 3 Air Magic None 3 Ornate Grawl Necklaces Eastern Frontier Guardsman Noell
Air Wand Damage: 4-7 5 Air Magic Armor Penetration +10% (Chance: 10%) 3 Charr Carvings Piken Square Louise Haup
Air Wand Damage: 7-13 6 Air Magic Energy +15
Energy Regeneration -1
4 Glowing Hearts Nebo Terrace Kira Thorne
Air Wand Damage: 7-13 6 Air Magic Halves Skill Recharge of Air Magic spells (Chance: 20%) 4 Mergoyle Skulls Bergen Hot Springs Milny Samhammil
Air Wand Damage: 9-16 8 Air Magic Energy +15
Energy Regeneration -1
5 White Mantle Emblems Henge of Denravi Thyfir Greenleaf

Focus Items

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Storm Artifact Energy +6 5 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
3 Singed Gargoyle Skulls Regent Valley Valeria Benes
Storm Artifact Energy +6 5 Air Magic Armor +10 (vs. Charr)
Health +5
3 Charr Carvings Regent Valley Louise Haup
Storm Artifact Energy +8 6 Air Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Hardened Humps North Kryta Province Helton Wills
Storm Artifact Energy +8 6 Air Magic Armor +5 (vs. Undead) 4 Mergoyle Skulls Nebo Terrace Beldon the Blade
Storm Artifact Energy +10 8 Air Magic Air Magic +1 (20% chance while using skills)
Health +30
5 Ancient Eyes Vargil the White
Storm Artifact Energy +10 8 Air Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
5 Jungle Skale Fins Tangle Root Serah Shaes
Storm Artifact Energy +4 1 Air Magic Armor +5 (while Enchanted) 5 Naga Hides Sunqua Vale Debiro Kuri
Storm Artifact Energy +7 5 Air Magic Armor +5 (while Enchanted) 3 Silver Crimson Skull Coins Panjiang Peninsula Guardsman Kenji

Earth Magic

Staves

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Staff Energy +4
Damage:4-7
3 Earth Magic Armor +5 (vs Lightning damage)
Armor +3 (while casting)
Armor +3 (while Enchanted)
Armor +3 (while Hexed)
3 Ornate Grawl Necklaces Eastern Frontier Guardsman Noell
Earth Staff Energy +4
Damage:4-7
3 Earth Magic None 3 Charr Carvings Diessa Lowlands Wain Hughes
Earth Staff Energy +6
Damage: 7-13
6 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Glowing Hearts Nebo Terrace Kira Thorne
Earth Staff Energy +6
Damage: 7-13
6 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Gargantuan Jawbones Kessex Peak Brynden Cromwell
Earth Staff Energy +8
Damage: 9-16
8 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
5 Jungle Troll Tusks Henge of Denravi Loreen Cranford
Earth Staff Energy +10
Damage: 10-17
8 Earth Magic Halves casting time of Earth Magic spells (Chance: 15%)
Halves skill recharge of Earth Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Earth Staff Energy +8
Damage: 8-12
5 Earth Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Insect Appendages Issnur Isles Lohfihau

Wands

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Wand Damage: 4-7 5 Earth Magic None 3 Stormy Eyes Eastern Frontier Raymon Elsworth
Earth Wand Damage: 4-7 5 Earth Magic Health +10 3 Scorched Lodestones Pockmark Flats Nicanor Gannel
Earth Wand Damage: 7-13 6 Earth Magic Energy +15
Energy Regeneration -1
4 Abnormal Seeds The Black Curtain Sir Robert
Earth Wand Damage: 7-13 6 Earth Magic Halves skill recharge of Earth Magic spells (Chance: 20%) 4 Ivory Troll Tusks Kessex Peak William Pennington
Earth Wand Damage: 9-16 8 Earth Magic Energy +15
Energy Regeneration -1
5 Mossy Mandibles Silverwood Farmer Conklin

Focus Items

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Scroll Energy +6 5 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
3 Scorched Lodestones Old Ascalon Saba Blackstone
Earth Scroll Energy +6 5 Earth Magic Armor +10 (vs. Elemental Damage) 3 Scorched Lodestones Diessa Lowlands Martel Bastions
Earth Scroll Energy +8 6 Earth Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Hardened Humps North Kryta Province Helton Wills
Earth Scroll Energy +8 6 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
4 Decayed Orr Emblems Temple of the Ages Kolleen Redstone
Earth Scroll Energy +10 8 Earth Magic Earth Magic +1 (20% chance while using skills)
Health +30
5 Tangled Seeds Tangle Root Tully Blackvine
Earth Scroll Energy +4 1 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
5 Feathered Scalps Tsumei Village Teizhan
Earth Scroll Energy +7 5 Earth Magic Halves skill recharge of Earth Magic spells (Chance 20%) 4 Animal Hides Kinya Province Xuwei Diyi


Energy Storage

Focus Items

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Earth Scroll Energy +6 5 Energy Storage Energy +15
Energy regeneration -1
Health +30
3 Scorched Seeds The Breach Sally Kaugie
Earth Scroll Energy +6 5 Energy Storage Energy +5 (while Enchanted) 3 Scar Behemoth Jaws Dragon's Gullet Ashram Fenn
Earth Scroll Energy +8 6 Energy Storage Halves casting time of Energy Storage spells (Chance: 20%)
Halves skill recharge of Energy Storage spells(Chance: 20%)
4 Feathered Caromi Scalps North Kryta Province Wintun the Black
Earth Scroll Energy +8 6 Energy Storage Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Spiked Crests Tears of the Fallen Arris Weston


Fire Magic

Staves

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Fire Staff Energy +4
Damage: 4-7
3 Fire Magic None 3 Singed Gargoyle Skulls Regent Valley Valeria Benes
Fire Staff Energy +4
Damage: 4-7
3 Fire Magic Armor +7 (vs. Cold Damage)
Halves skill recharge of spells (Chance: 10%)
4 Singed Gargoyle Skulls Old Ascalon Innis the White
Fire Staff Energy +6
Damage: 7-13
6 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
4 Feathered Caromi Scalps North Kryta Province Wintun the Black
Fire Staff Energy +6
Damage: 7-13
6 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
4 Abnormal Seeds Tears of the Fallen Daved Logsdon
Fire Staff Energy +8
Damage: 9-16
8 Fire Magic Halves casting time of Fire Magic spells (Chance 20%)
Halves skill recharge of spells (Chance 20%)
5 White Mantle Emblems Henge of Denravi Adam Solstrum
Fire Staff Energy +10
Damage: 10-17
8 Fire Magic Halves casting time of Fire Magic spells (Chance: 15%)
Halves skill recharge of Fire Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Pyrewood Staff Energy +5
Damage: 5-7
1 Fire Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Juvenile Termite Legs Plains of Jarin Kushau
Pyrewood Staff Energy +8
Damage: 8-12
5 Fire Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Insect Appendages Issnur Isles Iyemab
Pyrewood Staff Energy +10
Damage: 10-17
7 Fire Magic Halves skill recharge of spells (Chance: 15%)
Inscription: None
1 Water Djinn Essence Fahranur, The First City Jidun

Wands

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Fire Wand Damage: 4-7 5 Fire Magic None 3 Charr Carvings Eastern Frontier Paige Osbourne
Fire Wand Damage: 4-7 5 Fire Magic Energy +5
Damage +20% (vs. Charr)
3 Charr Carvings Diessa Lowlands Wain Hughes
Fire Wand Damage: 7-13 6 Fire Magic Halves skill recharge of Fire Magic spells (Chance: 20%) 4 Leather Belts Lion's Arch Alton Thorne
Fire Wand Damage: 7-13 6 Fire Magic Energy +15
Energy Regeneration -1
4 Bog Skale Fins North Kryta Province Leighton Cranford
Fire Wand Damage: 9-16 8 Fire Magic Energy +15
Energy Regeneration -1
5 Mossy Mandibles Maguuma Stade Ingrid Larson

Focus Items

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Flame Artifact Energy +6 5 Fire Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
3 Fetid Carapaces Eastern Frontier Fytch
Flame Artifact Energy +6 5 Fire Magic Halves skill recharge of spells (Chance: 10%) 3 Ornate Grawl Necklaces Regent Valley Corwin Luceinne
Flame Artifact Energy +8 6 Fire Magic Fire Magic +1 (20% chance while using skills)
Health +30
4 Decayed Orr Emblems Scoundrel's Rise Camryn Jamison
Flame Artifact Energy +8 6 Fire Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Abnormal Seeds The Black Curtain Sir Robert
Flame Artifact Energy +10 8 Fire Magic Fire Magic +1 (20% chance while using skills)
Health +30
5 Maguuma Manes Silverwood Lady Engelram
Flame Artifact Energy +4 1 Fire Magic Fire Magic +1 (15% chance while using skills) 5 Feathered Scalps Sunqua Vale Seung Kim
Flame Artifact Energy +7 5 Fire Magic Fire Magic +1 (20% chance while using skills) 4 Kappa Shells Panjiang Peninsula Losai Hapatu


Water Magic

Staves

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Water Staff Energy +4
Damage: 4-7
3 Water Magic Armor +7 (vs. Fire Damage)
Damage +10% (vs. Hexed foes)
Damage +20% (vs. Charr)
3 Charr Carvings Eastern Frontier Paige Osbourne
Water Staff Energy +6
Damage: 7-13
6 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Bog Skale Fins The Black Curtain Liris the Sage
Water Staff Energy +6
Damage: 7-13
6 Water Magic Halves casting time of Water Magic Spells (Chance: 20%)
Halves skill recharge of Spells (Chance: 20%)
4 Gargantuan Jawbones Kessex Peak Brynden Cromwell
Water Staff Energy +8
Damage: 9-16
8 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
5 Ancient Eyes Tangle Root Orson Cooper
Water Staff Energy +10
Damage: 10-17
8 Water Magic Halves casting time of Water Magic spells (Chance: 15%)
Halves skill recharge of Water Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Tidal Staff Energy +8
Damage: 8-12
5 Water Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Skale Claws Issnur Isles Hoanjo

Wands

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Water Wand Damage: 4-7 3 Water Magic None 3 Fetid Carapaces Eastern Frontier Fytch
Water Wand Damage: 4-7 3 Water Magic Damage +10% (vs hexed foes)
Energy +5 (while Enchanted)
3 Stormy Eyes Pockmark Flats Ouran Odwin
Water Wand Damage: 7-13 6 Water Magic Energy +15
Energy Regeneration -1
4 Mergoyle Skulls Bergen Hot Springs Milny Samhammil
Water Wand Damage: 7-13 6 Water Magic Halves skill recharge of Water Magic spells (Chance: 20%) 4 Abnormal Seeds Tears of the Fallen Daved Logsdon
Water Wand Damage: 9-16 8 Water Magic Energy +15
Energy Regeneration -1
5 Thorny Carapaces Majesty's Rest Isabaeux Navarre

Focus Items

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Frost Artifact Energy +6 5 Water Magic Water Magic +1 (20% chance while using skills)
Health +30
3 Stormy Eyes Eastern Frontier Raymon Elsworth
Frost Artifact Energy +6 5 Water Magic Halves casting time of spells (Chance: 10%) 3 Scorched Lodestones Old Ascalon Penelope Hoode
Frost Artifact Energy +8 6 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
4 Mergoyle Skulls Nebo Terrace Beldon the Blade
Frost Artifact Energy +8 6 Water Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
4 Forest Minotaur Horns Kessex Peak Brion Elston
Frost Artifact Energy +10 8 Water Magic Water Magic +1 (20% chance while using skills)
Health +30
5 Jungle Troll Tusks Silverwood Crispin Bryllis