Celestial Rabbit (summon)
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This article is about the summon. For the NPC, see Celestial Rabbit.
| Celestial Rabbit | |
|---|---|
| File:Celestial Rabbit.jpg | |
| Affiliation | Summoned creatures |
| Type | Celestial |
| Profession | |
| Level(s) | 1..20 |
| Campaign | Factions |
The Celestial Rabbit is an Assassin, which can be summoned using a Celestial Summoning Stone.
Skills
16 Critical Strikes, 10 Deadly Arts, 15 Shadow Arts at level 20
- File:Death's Charge.jpg Death's Charge
- File:Heart of Shadow.jpg Heart of Shadow
- File:Jagged Strike.jpg Jagged Strike
- File:Seeping Wound.jpg Seeping Wound (elite)
- File:Shadow Fang.jpg Shadow Fang
- File:Shadow Refuge.jpg Shadow Refuge
- File:Vampiric Assault.jpg Vampiric Assault
- File:Wild Strike.jpg Wild Strike
Evaluation
- Pros
- Can inflict bleeding and deep wound.
- Deals a high amount of damage and can snare foes with Seeping Wound.
- Can remove stances from foes.
- Can steal life from foes.
- Can shadow step to foes with Death's Charge and Shadow Fang.
- Can swiftly move out of combat with Heart of Shadow.
- Has 3 self-healing skills.
- Cons
- Bleeding is ineffective against non-fleshy foes and it relies on bleeding for Seeping Wound's damage.
Notes
- The level of the summoned creature will be the same as the summoner's actual level (it will not be increased by Journey to the North or Sunspear Battle Call).
- This summon is not fleshy.