Deathly Chill/Skill history
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| File:Historic content.png | This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Deathly Chill. |
March 2, 2006
Deathly Chill
Spell. Target foe is struck for 5...41...50 Cold damage (before armor). If that foe's Health is above 50%, you deal an additional 5...29...35 Shadow damage.
| Progression | |
|---|---|
|
0 5 5
1 7 8
2 9 11
3 11 14
4 13 17
5 15 20
6 17 23
7 19 26
8 20 29
9 22 32
10 24 35
11 26 38
12 28 41
13 30 44
14 32 47
15 34 50
16 36 53
17 38 56
18 40 59
19 42 62
20 44 65
21 46 68
| |
August 25, 2005
- Increased secondary damage to 5...41...50.
Deathly Chill
Spell. Target foe is struck for 5...28...34 Cold damage (before armor). If that foe's Health is above 50%, you deal an additional 5...41...50 Shadow damage.
| Progression | |
|---|---|
|
0 5 5
1 7 8
2 9 11
3 11 14
4 13 17
5 15 20
6 17 23
7 19 26
8 20 29
9 22 32
10 24 35
11 26 38
12 28 41
13 30 44
14 32 47
15 34 50
16 36 53
17 38 56
18 40 59
19 42 62
20 44 65
21 46 68
| |
Original
Deathly Chill
Spell. Target foe is struck for 5...28...34 Cold damage (before armor). If that foe's Health is above 50%, you deal an additional 5...28...34 Shadow damage.
| Progression | |
|---|---|
|
0 5 5
1 7 7
2 9 9
3 11 11
4 13 13
5 15 15
6 17 17
7 19 19
8 20 20
9 22 22
10 24 24
11 26 26
12 28 28
13 30 30
14 32 32
15 34 34
16 36 36
17 38 38
18 40 40
19 42 42
20 44 44
21 46 46
| |