Easily interruptible
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Easily interruptible is a property of some skills that means that any successful attack will interrupt the skill during its activation.
- All traps are easily interruptible, unless the target is under the effects of Trapper's Focus.
- The Dazed condition causes the target's spells to become easily interruptible.
List of easily interruptible skills
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Barbed Trap.jpg | Barbed Trap | Trap. (90 seconds.) Affects nearby foes. Deals 7...20...23 piercing damage. Inflicts Crippled and Bleeding conditions (3...21...25 seconds). Easily interrupted. | 10 |
2 |
20 |
Wilderness Survival | Core | |||
| File:Black Powder Mine.jpg | Black Powder Mine | Trap. (90 seconds.) Affects nearby foes. Deals 20...30 damage. Inflicts Blindness and Bleeding conditions (7...10 seconds). Easily interrupted. | 10 |
2 |
20 |
Deldrimor rank | Eye of the North | |||
| File:Create Light of Seborhin.jpg | Create Light of Seborhin | Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled. | 10 |
Monster | Nightfall | |||||
| File:Dhuum's Rest.jpg | Dhuum's Rest | Spell. Channel energy towards putting Dhuum to Rest. Easily interrupted. Disables Ghostly Fury for 10 seconds. | 5 |
1 |
4 |
Core | ||||
| File:Disarm Trap.jpg | Disarm Trap | Skill. You disable an activated sentry trap before it discharges. You are easily interrupted. | 2 |
Nightfall | ||||||
| File:Dust Trap.jpg | Dust Trap | Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 damage every second (5 seconds). Inflicts Blindness condition (3...7...8 seconds) every second (5 seconds). Easily interrupted. | 25 |
2 |
30 |
Wilderness Survival | Prophecies | |||
| File:Ethereal Light.jpg | Ethereal Light | Spell. Heals for 25...85...100. Easily interrupted. | 5 |
1 |
5 |
Healing Prayers | Factions |