Dazed
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File:Dazed visual.jpg
The visual effect on a dazed character: white bubbles originating from the head
Condition. While Dazed, you take twice as long to cast spells, and all your spells are easily interrupted.
Concise description: You take twice as long to cast spells, and your spells are easily interrupted.
— in-game description
Game mechanics
The visual indication of Dazed is white bubbles originating from the affected character's head. Most skills causing Dazed are elite, have long recharge, and/or have a condition that needs to be met. To protect yourself against Dazed, you can use skills that cause attacks to either miss or be blocked.
- Upgrades
- Silencing upgrade components for weapons increase Dazed duration by 33%.
- A Rune of Recovery and the inscription "Soundness of Mind" can be used to reduce Dazed duration by 20%.
Skills that cause Dazed condition
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Awe.jpg | Awe | Skill. Inflicts Dazed condition (5...13...15 seconds). No effect unless target is knocked-down. | 10 |
¾ |
10 |
Leadership | Nightfall | |||
| File:Beguiling Haze.jpg | Beguiling Haze | Elite Spell. You Shadow Step to this foe. Inflicts Dazed condition (3...8...9 seconds). | 10 |
¼ |
20 |
Shadow Arts | Factions | |||
| File:Bestial Mauling.jpg | Bestial Mauling | Pet Attack. Deals +5...17...20 damage. Inflicts Dazed condition (4...9...10 seconds) if target foe is knocked-down. | 5 |
10 |
Beast Mastery | Factions | ||||
| File:Broad Head Arrow.jpg | Broad Head Arrow | Elite Bow Attack. Slow moving arrow. Interrupts a spell. Inflicts Dazed condition (5...17...20 seconds). | 10 |
10 |
Marksmanship | Factions | ||||
| File:Concussion Shot.jpg | Concussion Shot | Bow Attack. Interrupts a spell. Interruption effect: inflicts Dazed condition (5...17...20 seconds). Hits for only 1...13...16 damage. | 25 |
½ |
5 |
Marksmanship | Core |
Related skills
Skills that interact with dazed condition
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Brawling Block.jpg | Brawling Block | Stance. (2 seconds.) Block the next attack. Ends if you use an attack skill. You cannot use this skill if you are Dazed. | 4 |
Eye of the North | ||||||
![]() |
Glyph of Concentration | Glyph. (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition. | 5 |
1 |
10 |
Prophecies |
Notes
- Dazed is effective against all spellcasters by making it much easier to interrupt their spells. A dazed target can be almost completely shutdown by characters with sufficiently high attack speeds.
- Monks are good targets for this condition, since dazing will prevent them from using condition removal spells.
Trivia
- This condition was named Silenced during beta testing, which is more consistent with its icon (a figure with a bandage around his mouth) and the name of the upgrade component that extends its duration (Silencing).
