Deep Wound
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File:Health bar-deep wound.png
The visual effect on the health bar of a wounded character: a 20%-long greyed part on the rightmost side of the current health indicator
Condition. While suffering from this injury, your maximum Health is reduced by 20% and you receive less benefit from healing.
Concise description: Your maximum Health is reduced by 20% and you receive 20% less benefit from healing.
— in-game description
Game mechanics
Deep wound is a condition that lowers the affected character's maximum health by 20%, and reduces healing effectiveness by the same amount. Unlike other conditions, deep wound has no visual indication on the affected character; however, the right 20% of the affected character's health bar turns gray to indicate the deep wound.
- Deep wound healing reduction does not affect life stealing, health gain, and health regeneration skills (i.e. Troll Unguent and Healing Breeze) or natural regeneration.
- Deep wound will never reduce your maximum health by more than 100 health, even if your maximum health was more than 500. The health lost is also removed from your current health which is why a deep wound can be seen as damage of 20% of maximum health until it is removed.
- Upgrades
- Cruel upgrade components for weapons increase deep wound duration by 33%.
- A Rune of Recovery or the inscription "Strength of Body" can be used to reduce deep wound duration by 20%.
Skills that cause deep wound
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:"Find Their Weakness!".jpg | "Find Their Weakness!" | Shout. (5...17...20 seconds.) Target ally deals +5...41...50 damage and inflicts Deep Wound condition (5...17...20 seconds) with the next attack. | 10 |
15 |
Command | Nightfall | ||||
| File:"Find Their Weakness!" (PvP).jpg | "Find Their Weakness!" (PvP) | Shout. (5...17...20 seconds.) Target ally inflicts Deep Wound condition (5...17...20 seconds) with the next critical hit. | 10 |
15 |
Command | Nightfall | ||||
| File:"Finish Him!".jpg | "Finish Him!" | Shout. Deals 44...80 damage and inflicts Cracked Armor and Deep Wound conditions (12...20 seconds). No effect unless target foe has less than 50% Health. | 10 |
15 |
Norn rank | Eye of the North | ||||
| File:Accumulated Pain.jpg | Accumulated Pain | Spell. Deals 15...63...75 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. | 5 |
2 |
12 |
Illusion Magic | Factions | |||
| File:Accumulated Pain (PvP).jpg | Accumulated Pain (PvP) | Spell. Deals 10...30...35 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. | 5 |
2 |
15 |
Illusion Magic | Factions | |||
| File:Augury of Death.jpg | Augury of Death | Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. | 5 |
1 |
20 |
Deadly Arts | Nightfall | |||
| File:Body Blow.jpg | Body Blow | Melee Attack. Deals +10...34...40 damage. Inflicts Deep Wound (0...12...15 second[s]) if target foe has Cracked Armor. | 7 |
Strength | Eye of the North | |||||
| File:Chest Thumper.jpg | Chest Thumper | Spear Attack. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has Cracked Armor. | 5 |
5 |
Spear Mastery | Eye of the North | ||||
| File:Cruel Spear.jpg | Cruel Spear | Elite Spear Attack. Deals +10...42...50 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target is not moving. | 6 |
Spear Mastery | Nightfall | |||||
| File:Crushing Blow.jpg | Crushing Blow | Hammer Attack. Deals +1...16...20 damage. Inflicts Deep Wound condition if target foe is knocked-down (5...17...20 seconds). | 5 |
10 |
Hammer Mastery | Prophecies | ||||
| File:Decapitate.jpg | Decapitate | Elite Axe Attack. Deals +5...65...80 damage. Inflicts Deep Wound condition (5...17...20 seconds). Automatic critical hit. If foe is killed, nearby foes are Weakened (8 seconds). You lose all adrenaline and Energy. | 7 |
Axe Mastery | Nightfall | |||||
| File:Desperation Blow.jpg | Desperation Blow | Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down. | 5 |
7 |
Tactics | Prophecies | ||||
| File:Dismember.jpg | Dismember | Axe Attack. Inflicts Deep Wound condition (5...17...20 seconds). | 5 |
Axe Mastery | Core | |||||
| File:Drunken Blow.jpg | Drunken Blow | Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down. | 5 |
7 |
Tactics | Factions | ||||
| File:Enraged Lunge.jpg | Enraged Lunge | Elite Pet Attack. Inflicts Deep Wound condition (5...17...20 seconds) and deals +10...42...50 damage. | 5 |
5 |
Beast Mastery | Factions | ||||
![]() |
Eviscerate | Elite Axe Attack. Deals +10...38...45 damage. Inflicts Deep Wound condition (5...17...20 seconds). | 8 |
Axe Mastery | Prophecies | |||||
| File:Fierce Blow.jpg | Fierce Blow | Hammer Attack. Deals +5...17...20 damage. Inflicts Deep Wound (1...7...8 second[s]) if target foe is Weakened. | 6 |
Hammer Mastery | Factions |
Related skills
Skills that benefit from deep wound
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Agonizing Chop.jpg | Agonizing Chop | Axe Attack. Deals +5...17...20 damage. Interrupts an action if target foe has a Deep Wound. | 6 |
1 |
Axe Mastery | Nightfall |
Skills with deep wound-dependent effects
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Axe Rake.jpg | Axe Rake | Axe Attack. Deals +4...14...16 damage and inflicts Crippled condition (15 seconds) if target foe has a Deep Wound. | 5 |
Axe Mastery | Core | |||||
| File:Axe Twist.jpg | Axe Twist | Axe Attack. Deals +5...21...25 damage and inflicts Weakness condition (20 seconds) if target foe has a Deep Wound. | 5 |
Axe Mastery | Prophecies |
Skills that mimic the deep wound effect
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Defile Flesh.jpg | Defile Flesh | Hex Spell. (5...29...35 seconds.) Reduces healing target foe receives by 33%. Only skills with the word "heal" in the description are affected. | 10% |
10 |
1 |
10 |
Curses | Core |
Notes
- Deep wound can never kill you by itself; the "health loss" will not take effect until it is triggered through gaining or losing health (excluding health regeneration). If deep wound would bring you below 0 health, you will not die unless it is triggered; if triggered by health gain, then you will only die if that health gain does not bring your health above zero.
- A health degeneration effect such as Bleeding can help with killing a target faster, without requiring an extra attack.
- Characters who are at full health with a deep wound are still considered to be at full health, so skills such as Edge of Extinction will not trigger.
- Skills with effects on targets that have lower health (like Thrill of Victory) are calculated based on the reduced health amount caused by deep wound.
- If deep wound is removed before the affected creature is healed or takes any damage, it won't have done anything as it doesn't do any permanent damage in itself. The longer a deep wound is in effect, the more trouble it will cause by reducing healing and making a creature more vulnerable.
- Deep wound is a very useful condition and is often used in PvP. For spike teams, it provides extra damage on the spike; for pressure teams, it adds healing reduction to the accumulating pressure applied upon the opposing party.
- Healing reduction from multiple sources stacks up to -40%.
Trivia
- The icon for deep wound appears to be a modified version of the icon used for the skill Dismember.
