Elementalist (pre-Searing)

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Elementalists.jpg

The time before the Searing involves a very limited amount of skills, armors and runes. This page documents what is available for the Elementalist during this portion of the game.


Armor

Starter Armor

Starter Armor
Item AR Armor bonus Value Image
Third Eye 5 None 0 Gold File:Elementalist Ascalon armor f.jpg File:Elementalist Ascalon armor m.jpg
Apprentice's Robes 5 Energy +5 0 Gold
Apprentice's Gloves 5 Energy +5 0 Gold
Apprentice's Leggings 5 Energy recovery +1 0 Gold
Apprentice's Shoes 5 Energy recovery +1 0 Gold

Collector Armor

Shared Collectors
Item AR Armor bonus Collector Trophy Value Image
Third Eye 7 Item's Attribute +1 (Stacking) Professor Yakkington 50 File:Red Iris Flower.png Red Iris Flowers 9 Gold File:Elementalist Krytan armor f.jpg File:Elementalist Krytan armor m.jpg
Krytan Robes 7 Energy +5 Hatcher 5 File:Unnatural Seed.png Unnatural Seeds 9 Gold
Krytan Gloves 7 Energy +5 Savich 3 Icy Lodestones 9 Gold
Krytan Leggings 7 Energy recovery +1 Varis 3 File:Spider Leg.png Spider Legs 9 Gold
Krytan Shoes 7 Energy recovery +1 Karleen 5 Gargoyle Skulls 9 Gold
Elementalist Collectors
Item AR Armor bonus Collector Trophy Value
Krytan Gloves 7 Energy +5 Mindle 3 Enchanted Lodestones 9 Gold
File:Monk (pre-Searing) Collector armor map.jpg
Map showing Monk and Elementalist collector's location


Runes


Elementalist specific
Name Effect
File:Rune Elementalist Minor.pngRune of Minor Fire Magic Fire Magic +1
File:Rune Elementalist Minor.pngRune of Minor Water Magic Water Magic +1
File:Rune Elementalist Minor.pngRune of Minor Air Magic Air Magic +1
File:Rune Elementalist Minor.pngRune of Minor Earth Magic Earth Magic +1
File:Rune Elementalist Minor.pngRune of Minor Energy Storage Energy Storage +1
General
Name Effect
File:Rune All Minor.pngRune of Minor Vigor Health +30 (Non-stacking)
File:Rune All Minor.pngRune of Vitae Health +10 (stacking)
File:Rune All Minor.pngRune of Attunement Energy +2 (stacking)

Insignias


Elementalist specific
Name Effect
File:Pyromancer Insignia.png Pyromancer Insignia Armor +10 (vs. elemental damage)
Armor +10 (vs. Fire damage)
Aeromancer Insignia Armor +10 (vs. elemental damage)
Armor +10 (vs. Lightning damage)
Hydromancer Insignia Armor +10 (vs. elemental damage)
Armor +10 (vs. Cold damage)
Geomancer Insignia Armor +10 (vs. elemental damage)
Armor +10 (vs. Earth damage)
File:Prismatic Insignia.png Prismatic Insignia Armor +5 (requires 9 Air Magic)
Armor +5 (requires 9 Earth Magic)
Armor +5 (requires 9 Fire Magic)
Armor +5 (requires 9 Water Magic)
General
Name Effect
File:Survivor Insignia.png Survivor Insignia Health +15 (on chest armor)
Health +10 (on leg armor)
Health +5  (on other armor)
File:Radiant Insignia.png Radiant Insignia Energy +3 (on chest armor)
Energy +2 (on leg armor)
Energy +1 (on other armor)
File:Stalwart Insignia.png Stalwart Insignia Armor +10 (vs. physical damage)
Brawler's Insignia Armor +10 (while attacking)
Blessed Insignia Armor +10 (while affected by an Enchantment Spell)
Herald's Insignia Armor +10 (while holding an item)
File:Sentry's Insignia.png Sentry's Insignia Armor +10 (while in a stance)

Skill quests

Elementalist specific
Quest Skills acquired upon accepting quest
Elementalist Test Flare Flare
Aura of Restoration Aura of Restoration
The Elementalist Experiment Fire Storm Fire Storm
Aura of Restoration Aura of Restoration
Glyph of Lesser Energy Glyph of Lesser Energy
The Supremacy of Air Lightning Javelin Lightning Javelin
Blinding Flash Blinding Flash
General
Quest Reward
Adventure with an Ally Resurrection Signet Resurrection Signet

Elementalist Skills

IconNameDescriptionEnergyActivation timeRecharge timeAttribute
Aura of Restoration.jpg Aura of Restoration Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell. 0 055 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 02020 Tango-recharge-darker.png Tango-quest-icon.pngEnergy StorageZ
Blinding Flash.jpg Blinding Flash Spell. Inflicts Blindness condition (3...7...8 seconds). 0 1010 Tango-energy.png 00.750.75¾ Tango-activation-darker.png 0088 Tango-recharge-darker.png Tango-quest-icon.pngAir MagicZ
Fire Storm.jpg Fire Storm Spell. Deals 5...29...35 fire damage each second (10 seconds). Hits foes adjacent to target's initial location. 0 1010 Tango-energy.png 02.002 Tango-activation-darker.png 02020 Tango-recharge-darker.png Tango-quest-icon.pngFire MagicZ
Flare.jpg Flare Spell. Projectile: deals 20...56...65 fire damage. If Overcast, strikes adjacent. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0 Tango-quest-icon.pngFire MagicZ
Glyph of Lesser Energy.jpg Glyph of Lesser Energy Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Tango-quest-icon.pngEnergy StorageZ
Lightning Javelin.jpg Lightning Javelin Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts if your target is attacking. 25% armor penetration. Strikes all foes between you and your target. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Tango-quest-icon.pngAir MagicZ

Common Skills

IconNameDescriptionEnergyActivation timeRecharge timeAttribute
Resurrection Signet.jpg Resurrection Signet Signet. Resurrects target party member (100% Health, 25% Energy). This signet only recharges when you gain a morale boost. 0 0 03.003 Tango-activation-darker.png morale boostmorale boost Tango-recharge-darker.png Tango-quest-icon.pngZ

Pre-Searing Navigation (edit)
Any All Skills • Armor • Quests • Locations
Warrior Warrior Skills • Armor • Quests
Ranger Ranger Skills • Armor • Quests
Monk Monk Skills • Armor • Quests
Necromancer Necromancer Skills • Armor • Quests
Mesmer Mesmer Skills • Armor • Quests
Elementalist Elementalist Skills • Armor • Quests