Stance
“A Stance is a type of skill that affects the user in a beneficial way. Only one Stance can be active at any time, so if you are under the effects of a Stance, using a new Stance will replace the previous one.
— Isokeh, Expert Ranger
A Stance is a type of skill that has no activation time and benefits the user. Each character can only have one stance in effect at a time. A small number of stances also have a detrimental effect, e.g. Frenzy also causes one to take double damage.
Game mechanics
Characteristics
Typical effects for stances include:
- Blocking
- Speed boosts
- Increased attack rate
- Increased armor rating (usually for a specific type of damage)
- An end effect, such as Shadow stepping
- Improved skill recharge rate
Equipment that benefits from stances
- Weapon inscriptions
- Focus item or Shield inscriptions
Stance canceling
Stance canceling refers to the practice of replacing the current stance with a new one, in order to speed-up application of an end effect or remove a harmful side-effect. For example, to end the double-damage of Frenzy, a warrior might use Rush and an assassin might use Dash to return more quickly to their original location after using Shadow Walk.
Mechanically, the original stance ends just before the new stance takes effect.
Related skills
- Skills that counter or end stances
File:Grapple.jpg Grapple: touch skill. Ends user's stance.
File:Shove.jpg Shove: touch skill. Ends target foe's stance.
File:Mark of Insecurity.jpg Mark of Insecurity: is a hex that reduces the duration of stances and enchantments by up to 73%.- Some attack skills will end a stance after a successful hit. These attacks cannot be blocked and all but three include the keyword "Wild" in their name.
File:Forceful Blow.jpg Forceful Blow: ends a stance, and cannot be blocked. - Hammer attack, costs 5 adrenaline.
File:Whirling Axe.jpg Whirling Axe: ends a stance, and cannot be blocked. - Axe attack, costs 4 adrenaline
File:Wild Blow.jpg Wild Blow: ends a stance, and cannot be blocked. Always results in a critical hit. - You lose all adrenaline- Monster File:Wild Smash.jpg Wild Smash: ends a stance, and cannot be blocked - Mallyx the Unyielding
File:Wild Strike.jpg Wild Strike: ends a stance, and cannot be blocked. - Off hand attack, requires lead attack
File:Wild Throw.jpg Wild Throw: ends a stance, and cannot be blocked. - Costs 7 adrenaline and disables non-spear attack skills for 3 seconds
File:Irresistible Sweep.jpg Irresistible Sweep: ends a stance, and cannot be blocked. - Requires a Dervish enchantment
- Skills with effects that trigger if user is in a stance
File:Standing Slash.jpg Standing Slash: inflicts extra damage.
- Skills with effects that trigger if user is not in a stance
File:Barbarous Slice.jpg Barbarous Slice: inflicts Bleeding.
Pure StrikeJaizhenju Strike Pure Strike/Jaizhenju Strike: unblockable.
- Other
File:"On Your Knees!".jpg "On Your Knees!": instantly recharges all of your stances if you are adjacent to a knocked down foe.
File:Mirrored Stance.jpg Mirrored Stance: you enter the same stance the hexed foe enters.
File:Shadow Walk.jpg Shadow Walk: your stances are disabled.
File:Dwarven Stability.jpg Dwarven Stability: your stances last 55...100% longer.
List of stances
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Auspicious Parry.jpg | Auspicious Parry | Elite Stance. (8 seconds.) Blocks one attack. End effect: you gain 1...3...4 strike[s] of adrenaline. | 1 |
2 |
Tactics | Factions | ||||
| File:Balanced Stance.jpg | Balanced Stance | Stance. (8...18...20 seconds.) You cannot be knocked-down and do not take extra damage from critical hits. | 5 |
30 |
Tactics | Core | ||||
| File:Battle Rage.jpg | Battle Rage | Elite Stance. (5...17...20 seconds.) You move 33% faster and gain double adrenaline from your attacks. Ends if you use any non-adrenal skills. | 4 |
Strength | Core | |||||
| File:Berserker Stance.jpg | Berserker Stance | Stance. (8...13...14 seconds.) You attack 33% faster and gain 100% more adrenaline. Ends if you use a skill. | 10 |
10 |
Strength | Core | ||||
| File:Bestial Fury.jpg | Bestial Fury | Stance. (5...10...11 seconds.) You attack 25% faster. Your non-attack skills are disabled (5 seconds). | 10 |
10 |
Beast Mastery | Factions | ||||
| File:Bonetti's Defense.jpg | Bonetti's Defense | Stance. (5...10...11 seconds.) You have 75% chance to block. Gain 5 Energy for each melee attack blocked. Ends if you use a skill. | 8 |
Tactics | Prophecies | |||||
| File:Bull's Charge.jpg | Bull's Charge | Elite Stance. (1...6...7 seconds.) You move 50% faster. Causes knock-down if you hit a moving foe in melee. Ends if you use a skill. | 5 |
12 |
Strength | Prophecies | ||||
| File:Burst of Aggression.jpg | Burst of Aggression | Stance. (2...8...10 seconds.) You attack 33% faster. End effect: lose all adrenaline. | 5 |
12 |
Strength | Nightfall | ||||
| File:Charging Strike.jpg | Charging Strike | Elite Stance. (1...8...10 second[s].) You move 33% faster and deal +10...74...90 damage with your next melee hit. Ends when you hit or if you use a skill. | 5 |
5 |
Strength | Nightfall | ||||
| File:Charging Strike (PvP).jpg | Charging Strike (PvP) | Elite Stance. (1...8...10 second[s].) You move 33% faster and deal +10...66...80 damage with your next melee hit. Ends when you hit or if you use a skill. | 5 |
5 |
Strength | Nightfall | ||||
| File:Dark Escape.jpg | Dark Escape | Stance. (5...13...15 seconds.) You move 25% faster and take half damage. Ends if you hit with an attack. | 5 |
30 |
Shadow Arts | Factions | ||||
| File:Dash.jpg | Dash | Stance. (3 seconds.) You move 50% faster. | 5 |
8 |
Shadow Arts | Factions | ||||
| File:Dash (PvP).jpg | Dash (PvP) | Stance. (3 seconds.) You move 50% faster. Every 2 points in Shadow Arts lowers recharge by 1 second (max 6 seconds). | 5 |
12 |
Shadow Arts | Factions | ||||
| File:Deadly Paradox.jpg | Deadly Paradox | Stance. (5...13...15 seconds.) Your Assassin skills activate and recharge 33% faster. Disables your attack skills (10 seconds). | 15 |
10 |
Deadly Arts | Nightfall | ||||
| File:Defensive Stance.jpg | Defensive Stance | Stance. (1...4...5 second[s].) You have 75% chance to block. End effect: gain one adrenaline for each melee attack skill you have (maximum 0...3...4). | 5 |
8 |
Tactics | Core | ||||
| File:Deflect Arrows.jpg | Deflect Arrows | Stance. (1...5...6 second[s].) You have 75% chance to block attacks. Adjacent foes suffer Bleeding (5...13...15 seconds) when you block a projectile attack. | 5 |
12 |
Tactics | Prophecies | ||||
| File:Defy Pain (PvP).jpg | Defy Pain (PvP) | Elite Stance. (20 seconds.) You have +90...258...300 maximum Health and +20 armor. | 5 |
Strength | Prophecies | |||||
| File:Disciplined Stance.jpg | Disciplined Stance | Stance. (1...3...4 second[s].) You have 75% chance to block and +10 armor. Ends if you use an adrenal skill. | 5 |
15 |
Tactics | Prophecies | ||||
| File:Distortion.jpg | Distortion | Stance. (1...4...5 second[s].) You have 75% chance to block. Block cost: you lose 2 Energy or Distortion ends. | 5 |
8 |
Illusion Magic | Prophecies | ||||
| File:Dodge.jpg | Dodge | Stance. (5...10...11 seconds.) You move 33% faster and have 27...65...75% chance to block projectile attacks. Ends if you attack. | 5 |
30 |
Expertise | Prophecies | ||||
| File:Drunken Master.jpg | Drunken Master | Stance. (72...90 seconds.) You move and attack 10...15% faster if you are not drunk. You move and attack 25...33% faster if you are drunk. | 5 |
60 |
Deldrimor rank | Eye of the North | ||||
| File:Dryder's Defenses.jpg | Dryder's Defenses | Stance. (5...10...11 seconds.) You have 75% chance to block and +34...55...60 armor against elemental damage. | 5 |
60 |
Wilderness Survival | Prophecies | ||||
| File:Dwarven Battle Stance.jpg | Dwarven Battle Stance | Elite Stance. (5...10...11 seconds.) You attack 33% faster, you gain +40 armor, and your attack skills interrupt actions. No effect unless you have a hammer equipped. | 5 |
20 |
Strength | Prophecies | ||||
| File:Elemental Resistance.jpg | Elemental Resistance | Stance. (30...78...90 seconds.) You have +40 armor against elemental damage. You have -24...14...12 armor against physical damage. | 10 |
20 |
Inspiration Magic | Prophecies | ||||
| File:Enraging Charge.jpg | Enraging Charge | Stance. (5...13...15 seconds.) You move 25% faster. Gain +0...2...3 adrenaline on your next melee attack. Ends after your next hit. | 5 |
20 |
Strength | Nightfall | ||||
| File:Escape.jpg | Escape | Elite Stance. (1...7...8 second[s].) You move 33% faster and have 75% chance to block. | 5 |
12 |
Expertise | Core | ||||
| File:Escape (PvP).jpg | Escape (PvP) | Elite Stance. (1...7...8 second[s].) You move 33% faster and have 75% chance to block. Ends if you make a melee attack. | 5 |
12 |
Expertise | Core | ||||
| File:Expert's Dexterity.jpg | Expert's Dexterity | Elite Stance. (1...16...20 second[s].) You attack 33% faster and you gain +2 to your Marksmanship attribute. | 5 |
20 |
Expertise | Nightfall | ||||
| File:Expert's Dexterity (PvP).jpg | Expert's Dexterity (PvP) | Elite Stance. (1...16...20 second[s].) You attack 15% faster and you gain +1 to your Marksmanship attribute. | 5 |
20 |
Expertise | Nightfall | ||||
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Flail | Stance. (1...12...15 second[s].) You attack 33% faster. You move 33% slower. | 4 |
Strength | Nightfall | |||||
| File:Flail (PvP).jpg | Flail (PvP) | Stance. (1...12...15 second[s].) You attack 33% faster. Ends if you use a ranged attack skill. You move 33% slower. | 4 |
Strength | Nightfall | |||||
| File:Flashing Blades.jpg | Flashing Blades | Elite Stance. (5...25...30 seconds.) You have 75% chance to block while attacking. Block effect: 5...17...20 damage to your attacker. | 10 |
30 |
Dagger Mastery | Factions | ||||
| File:Flurry.jpg | Flurry | Stance. (5 seconds). You attack 33% faster. You do 25% less damage. | 5 |
5 |
Prophecies | |||||
| File:Frenzied Defense.jpg | Frenzied Defense | Stance. (8 seconds.) You have 75% chance to block. You take double damage. | 5 |
10 |
Nightfall | |||||
| File:Frenzy.jpg | Frenzy | Stance. (8 seconds.) You attack 33% faster. You take 175...135...125% damage. | 5 |
4 |
Strength | Core | ||||
| File:Frenzy (PvP).jpg | Frenzy (PvP) | Stance. (8 seconds.) You attack 33% faster. You take 200...160...150% damage. | 5 |
4 |
Strength | Core | ||||
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Sprint | Stance. (8...13...14 seconds.) You move 25% faster. | 5 |
15 |
Strength | Core |
List of form-specific stances
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Distortion (Gwen).jpg | Distortion (Gwen) | Stance. (4 seconds.) You have 75% chance to block. Block effect: you lose 2 Energy or Distortion ends. | 5 |
5 |
Illusion Magic | Bonus Mission Pack | ||||
| File:Flee.jpg | Flee | Stance. (10 seconds.) You move 33% faster. | 30 |
Bonus Mission Pack |
List of monster skill stances
| Icon | Name | Description | Campaign | |||||
|---|---|---|---|---|---|---|---|---|
| File:Battle Scars.jpg | Battle Scars | Stance. (7 seconds.) Shiro's attacks gain life stealing equal to the highest damage he takes while in this stance. | 11 |
Factions | ||||
| File:Charging Spirit.jpg | Charging Spirit | Stance. (5 seconds.) You move 25% faster. Your next attack deals +50 damage and causes knock-down to all adjacent foes. Ends when you hit with an attack. | 20 |
Eye of the North | ||||
| File:Corrupted Strength.jpg | Corrupted Strength | Stance. (10 seconds.) All corrupted plants in the area are invulnerable to physical and elemental damage. | 3 |
Nightfall | ||||
| File:Drunken Stumbling.jpg | Drunken Stumbling | Stance. (10 seconds.) You attack 33% faster and cannot be knocked down. If hit with a knockdown, you gain 1 adrenaline and adjacent foes take 50 damage. | 4 |
Prophecies | ||||
| File:Fingers of Chaos.jpg | Fingers of Chaos | Stance. (monster only) (5 seconds.) Your attacks cannot miss Rangers, remove enchantments from Monks, cause conditions on Warriors, interrupt Elementalists, and remove a hex when attacking Necromancers. | 5 |
15 |
Core |

