Famine

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Elite Nature Ritual. Create a level 1...8...10 spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 20...60...70 damage. This spirit dies after 30...150...180 seconds.

Elite Nature Ritual. Create a level 1...8...10 spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 20...60...70 damage. This spirit dies after 30...150...180 seconds.

Concise description
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...150...180 lifespan). Deals 20...60...70 damage to creatures in range that reach 0 energy. Does not affect spirits.
Progression
Level
0
1
20
30
1
2
23
40
2
2
27
50
3
3
30
60
4
3
33
70
5
4
37
80
6
5
40
90
7
5
43
100
8
6
47
110
9
6
50
120
10
7
53
130
11
8
57
140
12
8
60
150
13
9
63
160
14
9
67
170
15
10
70
180
16
11
73
190
17
11
77
200
18
12
80
210
19
12
83
220
20
13
87
230

Acquisition

Signet of Capture

Related skills

Notes

  • This skill creates a Spirit of Famine.
  • Famine coupled with Sympathetic Visage and/or Ancestor's Visage is extremely powerful when used on a single tank who is absorbing damage. It is one of the combinations that becomes more and more powerful as the number of enemies (particularly melee enemies) increases.
  • Energy must be at least 1 before dropping to 0 in order for Famine to deal damage (losing fractional energy gained by energy regeneration does not count).