Fragility (PvP)

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File:Signet of Capture.jpg This skill has a PvE version — see Fragility.

Hex Spell. For 8...18...20 seconds, target and adjacent foes take 5...17...20 damage each time they suffer or recover from a new condition.

Hex Spell. For 8...18...20 seconds, target and adjacent foes take 5...17...20 damage each time they suffer or recover from a new condition.

Concise description
Hex Spell. (8...18...20 seconds.) Also hexes foes adjacent to target. These foes take 5...17...20 damage each time they gain or lose a condition.
Progression
0
8
5
1
9
6
2
10
7
3
10
8
4
11
9
5
12
10
6
13
11
7
14
12
8
14
13
9
15
14
10
16
15
11
17
16
12
18
17
13
18
18
14
19
19
15
20
20
16
21
21
17
22
22
18
22
23
19
23
24
20
24
25
21
25
26

Notes

  • Fragility only triggers when the target receives a new condition. Reapplying already applied conditions doesn't trigger Fragility.
  • Casting Fragility while under the effect of Glyph of Immolation will cause the burning condition to be applied before Fragility, causing Fragility to not trigger.
  • Synergizes well with Virulence, even with low Death Magic attribute.