Game updates/20060302

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Update - Thursday March 2, 2006

General Updates

  • Updated Adrenaline behavior so that death removes all Adrenaline.
  • Updated Exhaustion behavior so that if you cast an Exhaustion spell while your maximum energy is below 10, your maximum energy can be reduced to below zero.
  • Fixed a bug that allowed attack speeds to stack past 33%.
  • Fixed a bug that prevented attack debuffs from reducing a target more than 33% (maximum is 50%).
  • Fixed a bug that kept speed boosts from having an effect on you if you had a debuff slowing you by 50%.
  • You are no longer considered "attacking," "using a skill," or "casting a spell" while you are running to get in range of a target.
  • Fixed a bug that caused attack skills with non-weapon attributes to calculate damage and critical hit chance incorrectly.
  • Clarified various skill descriptions.

Equipment Updates

  • Added two +30 Health, Received Damage -5 (Chance: 20%) shields to the PvP character creation screen; updated monster drops to make the Received Damage -5 (Chance: 20%) drop possible.
  • Shields on the PvP character creation screen with the "while Hexed" bonus now have +60 Health and -3 damage reduction.
  • Reduced the Lieutenant's Helm Hex duration bonus to 20%, and added it to the PvP character creation screen.
  • Increased the Monk’s PvP Ascetic Leg Design to +2 Energy to match the armor bought off of vendors.
  • Increased the PvP hammer with additional damage while hexed to 20%.

Mesmer

Necromancer

Elementalist

Monk

Warrior

Ranger

Guild Battle Updates

  • Added silver and gold trims for the guild capes of tournament season winners and runners-up.
  • Improved the paths that guild NPCs take when running out of their guild hall during Victory or Death.

Map and Quest Updates

User Interface Updates

  • Expanded availability of Japanese language support to include non-Japanese accounts.
  • Fixed a target calling bug that prevented secondary called targets from being promoted to the primary called target when the previous primary called target expired.
  • Fixed several bugs that caused the incorrect display of Energy.
  • Changed the color of GM chat text from green to purple.