Game updates:April 2008

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Update - Friday, April 25, 2008

Bug Fixes

  • Fixed a bug that prevented some Deldrimor crafted items from accepting appropriate upgrade components.
  • Fixed a bug that would cause the entire party to zone when one player left the original campaign end game area.

Update #2 - Thursday, April 24, 2008

Bug Fixes

  • Fixed a bug that prevented players from gaining access to the original Guild Wars end run (following the Hell’s Precipice mission).
  • Fixed a bug that prevented the Priest of Balthazar from working correctly with PvP characters.

Guild Wars Wiki notes

  • The gold weapons acquired from Grand Mason Stonecleaver which were introduced in this update did not mod properly, for example, shield handles would not attach to Gold Deldrimor Shields. This was fixed in the subsequent update.
  • Either this update or the previous update on the same day added an additional quote to Shing Jea Sherman to respond to achievements in the Party Animal title track.

Update - Thursday, April 24, 2008

Guild Wars Third Anniversary Celebration

  • Made preparations for the Guild Wars Third Anniversary event.
  • New end-game area: Players who complete Hell's Precipice (the final mission of the first campaign) will receive a Deldrimor Talisman. This trophy can be exchanged for one of the new Deldrimor weapons. The end-game area is permanent and will remain in place after the anniversary event finishes.
  • Beginning at Noon Pacific (-7 GMT) on Friday, April 25, 2008, players will be able to access the Rollerbeetle Racing and Dragon Arena outposts by speaking with special event NPCs located in the Great Temple of Balthazar, Lion's Arch, Kamadan, and Shing Jea Monastery.
  • Beginning at Noon Pacific (-7 GMT) on Friday, April 25, 2008, players will be able to access the Boardwalk in Shing Jea Monastery.
  • The event will conclude and all special event NPCs will leave at Noon Pacific (-7 GMT) on Tuesday, April 29, 2008.
  • For more information, see the Guild Wars Third Anniversary event page.

Skill Update

Necromancer

Bug Fixes

  • Fixed a bug that could cause Heroes to occasionally ignore placed flags.
  • Improved Hero/Henchmen responses to effects that cause skills to fail, such as Spell Breaker. If the target is immune to a skill, Heroes will now stop activating that skill after a small number of failures.
  • Improved Hero AI for the Monk skill Pacifism; Heroes will no longer use the skill on spellcasters unless specifically ordered to.
  • Fixed a bug that caused the Monk skill Spirit Bond to heal an incorrect number of times when recast on a target already enchanted with Spirit Bond.
  • Fixed a bug that prevented some players from unlocking the Hero Battles outpost.
  • Fixed a bug that allowed characters to equip skills from multiple secondary professions.
  • Fixed Monk Obsidian Armor to make it appear correctly from the back.
  • Fixed a bug that caused multiple copies of the Ram effect (in Rollerbeetle Racing) to interact incorrectly. This skill now cannot be reused until its initial effects wear off.
  • Fixed a bug that caused the Paragon primary attribute Leadership to not give Energy to characters when the skills "The Power Is Yours!" and "Never Give Up!" were used.

Miscellaneous

Update - Thursday, April 17, 2008

Guild vs. Guild

Skill Updates

Assassin

Mesmer

Necromancer

Elementalist

Monk

Warrior

  • File:Disarm.jpg Disarm: decreased time that attack skills are disabled to 0...2...3 seconds; increased recharge to 20.

Ritualist

Dervish

Paragon

Bug Fixes

Miscellaneous

  • Implemented UI for trial accounts which displays the time remaining on the trial.

Guild Wars Wiki notes

  • The icon for the Guild Wars In-Game Store now changes based on which products an account has.
  • An explanation of this update is available at Developer Updates/20080417.
  • This update is intended to address the most pressing issues with GvG for the upcoming tournament at the end of April. The skill changes are due to be reverted on May 1st.

Update - Thursday, April 10, 2008

Taiwan service update

  • Taiwan players now play on American servers.
  • Taiwan players can now access in-game account management.
  • Taiwan players can now access the in-game store.
  • Taiwan players can now access other language districts.
  • Taiwan players can once again play and trade with players from other territories.

Bug Fixes

  • Fixed a bug that caused the Spirit summoned by the Ritualist PvE skill Vampirism to take longer than other Spirits to acquire new targets.
  • Fixed a bug that sometimes caused Dervishes to appear in avatar form after dying while using an avatar skill.

Miscellaneous

Guild Wars Wiki notes

  • Traditional Chinese Districts are now available in the Asia territory.
  • Fixed a bug where the Xunlai Tournament NPCs weren't giving out the correct number of Tournament Reward Points.

Update - Monday, April 7, 2008

This was an undocumented update

Guild Wars Wiki notes

Update - Saturday, April 5, 2008

This was an undocumented update

Guild Wars Wiki notes

Update (2) - Thursday, April 3, 2008

  • Fixed a bug that caused some players to see a white box when using Champagne Poppers, Bottle Rockets, and Sparklers.

Update - Thursday, April 3, 2008

Farewell Party for Gaile and The Frog

  • Made preparations for the farewell party for Gaile and The Frog.
  • Beginning at Noon Pacific (-7 GMT) on Friday, April 4, 2008, special event collectors will show up in Lion's Arch, Kamadan, and Shing Jea Monastery.
  • Beginning at Noon Pacific (-7 GMT) on Saturday, April 5, 2008, The Frog will show up every three hours until his final appearance at Noon Pacific (-7 GMT) on Monday, April 7, 2008.
  • The special collectors for this event will remain until the end of the farewell party at Noon Pacific (-7 GMT) on Monday, April 7, 2008.
  • For more information on the event, see the Gaile farewell event page.

General

Guild vs. Guild

Guild Wars Wiki notes

Update - Tuesday, April 1, 2008

File:Info-Logo.png Note: This update was never implemented. It is a fake update in the spirit of April Fools' Day.
However, this update did cause all level 20 player characters to appear as three-dimensional stick figures.

Skills

Guild vs. Guild

Assassin

Elementalist

  • No changes.

Mesmer

Monk

Necromancer

Norn

Ritualist

Warrior

Miscellaneous