Game updates:March 2012
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March 2012 updates
Update - Thursday, March 29, 2012
Feature Update
- Made preparations for April Fools' Day.
Bug Fixes
- Fixed a bug that caused a quest marker to appear while “Memories of Purity” is selected in the quest log.
- Fixed a bug that set the duration of Glyph of Immolation at 3 seconds.
- Fixed a bug that caused Viper's Defense and Heart of Shadow to teleport [sic] players incorrect distances.
- Fixed a bug that caused heroes to use only elementalist skills while Master of Magic was active.
Guild Wars Wiki notes
- This update added two 1070 AE explorable areas and a G.O.L.E.M. disguise to the Gw.dat.
Update - Friday, March 23, 2012
Skill Balance
Mesmer
- File:Illusion of Pain (PvP).jpg Illusion of Pain (PvP): reverted cost back to 10 Energy.
Update - Thursday, March 22, 2012
Skill Balance
Elementalist
Aura of Restoration (PvP): split for PvP; reduced healing to 200...360...400% of the Energy cost.
Stone Sheath: increased recharge to 15 seconds; reduced armor bonus to 1...24...30.
Mesmer
- File:Illusion of Haste (PvP).jpg Illusion of Haste (PvP): split for PvP; increased recharge to 8 seconds; removed the following functionality: "removes Crippled condition."
- File:Illusion of Pain (PvP).jpg Illusion of Pain (PvP): split for PvP; added the following functionality: "Ends if reapplied."
Monk
- File:Healing Breeze.jpg Healing Breeze: increased recharge to 5 seconds.
- File:Peace and Harmony.jpg Peace and Harmony: decreased recharge to 10 seconds.
Guild Wars Wiki notes
- Illusion of Pain (PvP): increased cost to 15 energy.
- Splinter Weapon: non-concise description changed from dealing damage to 3 adjacent foes to 4 adjacent foes, describing the actual effect; however, the concise description was not changed and still lists the incorrect figure.
Update - Thursday, March 15, 2012
Bug Fix
- Fixed a crash bug.
Update - Friday, March 2, 2012
Feature Updates
- Reverted the recent adjustment to the aggro range of heroes and henchmen.
Update - Thursday, March 1, 2012
Bug Fixes
- Fixed a bug in Raid on Kaineng Center that prevented enemies from spawning.
- Fixed bugs that prevented players from vanquishing in Talus Chute and Deldrimor Bowl.
- Fixed a bug that could prevent players from using the portal from Shenzun Tunnels to Tahnnakai Temple.
Feature Updates
- Adjusted the chatter frequency of heroes and henchmen.
- Adjusted the aggro range of flagged heroes and henchmen.
- Adjusted the speed with which Assassin heroes execute skill chains.
Automated Tournaments
- Updated the 2012 Automated Tournament Series Trophy in the Great Temple of Balthazar.
- Updated the Automated Tournament map rotation.