Angchu Mesmer
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| Angchu Mesmer | |
|---|---|
| File:Tengu caster.jpg | |
| Affiliations | Angchu |
| Type | Tengu |
| Professions | |
| Level(s) | 1...20 (24) |
| Campaign | Beyond |
Angchu Mesmers are allies during Winds of Change. They can be summoned using a Tengu Support Flare.
Locations
- Beyond
- Winds of Change
- Shing Jea Island
- Kinya Province (only during Warning the Angchu)
- Tsumei Village (explorable area) (only during A Treaty's a Treaty; as Angchu Tengu)
- Kaineng Center
- Xaquang Skyway (only during Free Birds)
- Shing Jea Island
- Winds of Change
Skills
Fevered Dreams 

- File:Accumulated Pain.jpg Accumulated Pain
- File:Fevered Dreams.jpg Fevered Dreams (elite)
- File:Fragility.jpg Fragility
- File:Shrinking Armor.jpg Shrinking Armor
- File:Wandering Eye.jpg Wandering Eye
- File:Barbed Signet.jpg Barbed Signet
- File:Blood of the Aggressor.jpg Blood of the Aggressor
- File:Oppressive Gaze.jpg Oppressive Gaze
Panic 
- File:Cry of Frustration.jpg Cry of Frustration
- File:Mistrust.jpg Mistrust
- File:Panic.jpg Panic (elite)
- File:Power Drain.jpg Power Drain
- File:Shame.jpg Shame
- File:Unnatural Signet.jpg Unnatural Signet
- File:Waste Not, Want Not.jpg Waste Not, Want Not
- File:Wastrel's Worry.jpg Wastrel's Worry
Evaluation
Fevered Dreams
- Pros
- Can inflict bleeding, cracked armor, daze, deep wound, poison and weakness.
- Can spread conditions to multiple foes with Fevered Dreams.
- Can deal a considerable amount of damage with Fragility.
- Can pressure foes.
- Cons
- Self-healing is limited to Blood of the Aggressor.
- Cannot inflict bleeding and poison to non-fleshy foes.
Panic
- Pros
- Has 5 interruption skills, 2 of which are unconditional.
- Can deal a large amount of armor ignoring AoE damage.
- Has multiple energy management skills.
- Cons
- Has no self-healing skills or defensive skills.