Footman (summon)
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This article is about the summon. For other uses, see Footman (disambiguation).
| Footman | |
|---|---|
| File:Canthan guard m.jpg | |
| Affiliation | Summoned creatures |
| Type | Human |
| Profession | |
| Level(s) | 1..20 |
| Campaign | Core |
The Footman is summoned using an Zaishen Summoning Stone.
Skills
13 Swordsmanship and 13 tactics at level 20
- File:"I Meant to Do That!".jpg "I Meant to Do That!"
- File:"I Will Survive!".jpg "I Will Survive!"
Final Thrust- File:Gash.jpg Gash
Healing Signet- File:Pure Strike.jpg Pure Strike
Sever Artery
Evaluation
- Pros
- Has adrenaline management.
- Has self-healing skills.
- Can inflict Bleeding and Deep Wound on fleshy foes.
- He always meets the requirement that causes Pure Strike to be unblockable, since he does not utilize a stance.
- Cons
- Lacks an elite skill.
- Lacks a defensive skill.
- Limited utility skills.
- He cannot meet the requirement for "I Meant to Do That!" on his own.
- Final Thrust causes him to lose all adrenaline.
- Cannot inflict Bleeding nor Deep Wound on non-fleshy foes.
- Only has 7 skills.
Notes
- The level of the summons will be the same as the summoner's actual level (it will not be increased by Journey to the North or Sunspear Battle Call).
Trivia
- Has the same appearance of a male Canthan Guard.