Coldfire Night
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| Coldfire Night | |
|---|---|
| File:Coldfire Night.jpg | |
| Affiliation | Underworld army |
| Type | Nightmare |
| Profession | |
| Level(s) | 24 (30), 26 (30) |
| Campaigns | Core Eye of the North |
Coldfire Nights are found in the Underworld, sometimes grouped together with Stalking Nights.
Locations
- Eye of the North
- Far Shiverpeaks (level 24)
- Varajar Fells (during A Good Deed.)
- Far Shiverpeaks (level 24)
Skills
The Underworld: 14 Energy Storage, 16 Water Magic
A Good Deed.: 15 Water Magic (20 Water Magic in hard mode)
Armor ratings
| Armor ratings at level 26 | |||||||
|---|---|---|---|---|---|---|---|
| Blunt damage | 70 | Piercing damage | 70 | Slashing damage | 70 | ||
| Cold damage | 70 | Earth damage | 70 | Fire damage | 70 | Lightning damage | 70 |
Items dropped
Notes
- Their assortment of interruption and snaring skills makes them a difficult or slow target to kill.
- Most of the time it is best to ignore groups of Coldfire Nights if possible as they drop nothing worthwhile.
- Be careful with patrolling groups and eliminate them before moving further. Trapping is an easy way to take out Coldfire Night patrols.
- It is hard to tank Coldfire Nights because they will ignore warriors if any spellcasters move into range.
- They have a natural speed boost, making them difficult to kite.
Trivia
- This NPC was originally added for Wintersday Cheer but now is used in the quest's replacement: A Good Deed.